execute at @s run execute as @e[tag=CadeyrnTP,distance=..5] run execute at @s run tp @s ^ ^ ^.35 facing entity @e[type=armor_stand,limit=1,tag=BoneThrowHere] feet
execute at @s[scores={AttackTimer=1..75}] run fill ~-2 ~-2 ~-2 ~2 ~2 ~2 air destroy
scoreboard players set @s[scores={AttackTimer=1..25}] AttackTimer 5
execute at @s run execute if entity @e[type=armor_stand,tag=BoneThrowHere,distance=...75] run function zzzzdonotuse:cadeyrn/attacks/bonethrow/bonethrowmovestop

