execute as @e[type=armor_stand,tag=MoveSkeleStand,tag=FoundYCoord,tag=!FoundYCoordV2] run execute at @s run tp @s ~ ~-.15 ~
execute as @e[type=armor_stand,tag=MoveSkeleStand,tag=FoundYCoord,tag=!FoundYCoordV2] run execute at @s run tp @s ~ ~-.15 ~
execute as @s[scores={AttackTimer=630..640}] run execute as @e[type=armor_stand,tag=MoveSkeleStand,tag=FoundYCoord,tag=!FoundYCoordV2] run execute at @s run playsound minecraft:block.fire.extinguish hostile @a[distance=..150] ~ ~ ~ 0.5 1 0.25
execute as @s[scores={AttackTimer=630..640}] run execute as @e[type=armor_stand,tag=MoveSkeleStand] run execute at @s run execute at @e[type=skeleton,sort=nearest,limit=1,distance=..2] run particle minecraft:lava ~ ~ ~ 0 0 0 1 3 force