execute at @e[type=armor_stand,tag=FiremanLook] positioned ~ 128 ~ run summon minecraft:armor_stand ^ ^ ^-6 {Tags:["FireSheet"],CustomName:"\"FireSheet1\"",NoGravity:1,Invisible:1b,Silent:1b,Passengers:[{id:"minecraft:falling_block",BlockState:{Name:"minecraft:fire"},Time:100,HurtEntities:1b,FallHurtMax:2,FallDistance:2f,FallHurtAmount:2f,NoGravity:1,Tags:["KillMeNow"]}],Rotation:[0F,-90F]}
execute at @e[type=armor_stand,tag=FiremanLook] positioned ~ 128 ~ run summon minecraft:armor_stand ^1 ^ ^-6 {Tags:["FireSheet"],CustomName:"\"FireSheet2\"",NoGravity:1,Invisible:1b,Silent:1b,Passengers:[{id:"minecraft:falling_block",BlockState:{Name:"minecraft:fire"},Time:100,HurtEntities:1b,FallHurtMax:2,FallDistance:2f,FallHurtAmount:2f,NoGravity:1,Tags:["KillMeNow"]}],Rotation:[0F,-90F]}
execute at @e[type=armor_stand,tag=FiremanLook] positioned ~ 128 ~ run summon minecraft:armor_stand ^2 ^ ^-6 {Tags:["FireSheet"],CustomName:"\"FireSheet3\"",NoGravity:1,Invisible:1b,Silent:1b,Passengers:[{id:"minecraft:falling_block",BlockState:{Name:"minecraft:fire"},Time:100,HurtEntities:1b,FallHurtMax:2,FallDistance:2f,FallHurtAmount:2f,NoGravity:1,Tags:["KillMeNow"]}],Rotation:[0F,-90F]}
execute at @e[type=armor_stand,tag=FiremanLook] positioned ~ 128 ~ run summon minecraft:armor_stand ^-1 ^ ^-6 {Tags:["FireSheet"],CustomName:"\"FireSheet4\"",NoGravity:1,Invisible:1b,Silent:1b,Passengers:[{id:"minecraft:falling_block",BlockState:{Name:"minecraft:fire"},Time:100,HurtEntities:1b,FallHurtMax:2,FallDistance:2f,FallHurtAmount:2f,NoGravity:1,Tags:["KillMeNow"]}],Rotation:[0F,-90F]}
execute at @e[type=armor_stand,tag=FiremanLook] positioned ~ 128 ~ run summon minecraft:armor_stand ^-2 ^ ^-6 {Tags:["FireSheet"],CustomName:"\"FireSheet5\"",NoGravity:1,Invisible:1b,Silent:1b,Passengers:[{id:"minecraft:falling_block",BlockState:{Name:"minecraft:fire"},Time:100,HurtEntities:1b,FallHurtMax:2,FallDistance:2f,FallHurtAmount:2f,NoGravity:1,Tags:["KillMeNow"]}],Rotation:[0F,-90F]}

execute as @e[type=armor_stand,tag=FireSheet,tag=!NoTP] run data modify entity @s Rotation[0] set from entity @e[tag=FiremanLook,limit=1,sort=nearest] Rotation[0]

tag @e[type=armor_stand,tag=FireSheet,tag=!NoTP] add NoTP