
execute at @e[type=armor_stand,tag=FireCircleMid,tag=DoExplode] run execute at @e[tag=DiePls,type=minecraft:falling_block] run summon minecraft:falling_block ~ ~ ~ {HurtEntities:1b,FallHurtMax:2,FallHurtAmount:2f,BlockState:{Name:"minecraft:soul_fire"},Time:1}


#summon tnt ~ ~ ~
summon tnt ^ ^ ^-1.5
summon tnt ^ ^ ^-1.5
summon tnt ^ ^ ^-1.5
summon tnt ^ ^ ^-1.5



playsound minecraft:entity.zombie_villager.cure hostile @a[distance=..100] ~ ~ ~ 2 0.7 1



execute at @e[type=armor_stand,tag=FireCircleMid,tag=DoExplode] run kill @e[tag=DiePls]