scoreboard players add @s VineAttackTimer 1
execute as @s[scores={VineAttackTimer=1}] run function zzzzdonotuse:cadeyrn/attacks/vineattack/vineattackstart
execute at @s[scores={VineAttackTimer=25}] run function zzzzdonotuse:cadeyrn/attacks/vineattack/vineattackstart2

execute at @s[scores={VineAttackTimer=26..55}] run function zzzzdonotuse:cadeyrn/attacks/vineattack/soundparticles


execute as @s[scores={VineAttackTimer=41..70}] run execute as @e[type=armor_stand,tag=VineGrabber] run function zzzzdonotuse:cadeyrn/attacks/vineattack/vinegrabbermove

execute as @s[scores={VineAttackTimer=41..}] run execute as @a[tag=VineGrab,tag=!Grabbed,gamemode=!spectator] run function zzzzdonotuse:cadeyrn/attacks/vineattack/vinecheck
execute as @s[scores={VineAttackTimer=41..}] run execute as @a[tag=VineGrab,tag=Grabbed,gamemode=!spectator] run function zzzzdonotuse:cadeyrn/attacks/vineattack/freezeplayer

execute as @s[scores={VineAttackTimer=261..}] run execute as @e[type=armor_stand,tag=VineGrabber] run function zzzzdonotuse:cadeyrn/attacks/vineattack/vinegrabbermoveup
execute as @s[scores={VineAttackTimer=291..}] run function zzzzdonotuse:cadeyrn/attacks/vineattack/reset



#execute as @s[scores={VineAttackTimer=1}] run function zzzzdonotuse:cadeyrn/attacks/skelefrombone/summonbonefinder