#execute as @s[scores={PotionCbowTim=0..1}] run function zzzzdonotuse:weapons/potioncrossbowmove
scoreboard players add @s PotionCbowTim 1
execute at @s[scores={PotionCbowTim=4}] run summon potion ~ ~1.3 ~ {Tags:["TurnToPotion2"],Motion:[0.0,-1.0,0.0]}
execute at @s[scores={PotionCbowTim=4}] positioned ~ ~.5 ~ run data modify entity @e[type=potion,limit=1,sort=nearest,tag=TurnToPotion2] Item set from entity @e[type=potion,limit=1,sort=nearest,tag=TurnToPotion] Item
execute at @s[scores={PotionCbowTim=4}] positioned ~ ~.5 ~ run kill @e[limit=1,sort=nearest,tag=TurnToPotion]
execute as @s[scores={PotionCbowTim=20}] run tag @s add Dielol
execute as @s[scores={PotionCbowTim=20}] run execute unless entity @e[type=armor_stand,tag=PotionMover,tag=!Dielol] run execute in overworld run data merge block 999998 121 999979 {auto:0b}
execute as @s[scores={PotionCbowTim=20}] run kill @e[type=armor_stand,tag=PotionMover,tag=Dielol]
#execute in overworld run data merge block 999976 122 999971 {auto:0b}


#execute as @e[type=armor_stand,tag=PotionMover,limit=1] run function zzzzdonotuse:weapons/potioncrossbowtimer