
scoreboard players add @s AttackTimer 1

execute at @s[scores={AttackTimer=1..15}] run particle minecraft:crit ~ ~ ~ 0 0 0 0.15 10 force

execute as @s[scores={AttackTimer=5}] run effect clear @s minecraft:levitation

execute as @s[scores={AttackTimer=1}] run function zzzzdonotuse:cadeyrn/attacks/firelinemassive/firelinemassivestart
execute as @s[scores={AttackTimer=24..200}] run function zzzzdonotuse:cadeyrn/attacks/firelinemassive/firelinemassivegotomiddle
execute as @s[scores={AttackTimer=202}] run function zzzzdonotuse:cadeyrn/attacks/firelinemassive/firelinemassivestand
execute as @s[scores={AttackTimer=220..}] run function zzzzdonotuse:cadeyrn/attacks/firelinemassive/firelinemassivepart2
#execute at @s[scores={AttackTimer=1..30}] run execute as @e[type=armor_stand,tag=FireLine] run function zzzzdonotuse:cadeyrn/attacks/firelinemassive/firelinemassivemove

#execute at @s[scores={AttackTimer=131..160}] run execute as @e[type=armor_stand,tag=FireLine] run function zzzzdonotuse:cadeyrn/attacks/firelinemassive/firelinemassivemoveback
#execute as @a[tag=CadeyrnFightTag,gamemode=!spectator] run execute at @s run execute if block ~ ~ ~ soul_fire run effect give @s wither 1 10
#
execute as @s[scores={AttackTimer=350..}] run function zzzzdonotuse:cadeyrn/attacks/firelinemassive/reset
#execute as @s[scores={AttackTimer=200}] run execute as @e[type=armor_stand,tag=FireLine] run function zzzzdonotuse:cadeyrn/attacks/firesheet/reset




