scoreboard players set @s AttackTimer 5
execute at @s run execute as @e[distance=..3,tag=CadeyrnTP] run execute at @s run tp @s ^ ^ ^1 facing entity @e[limit=1,type=armor_stand,tag=MovePhasedHere]
execute at @s run execute if entity @e[limit=1,type=armor_stand,tag=MovePhasedHere] run scoreboard players set @s AttackTimer 51
execute at @s run execute if entity @e[limit=1,type=armor_stand,tag=MovePhasedHere] run scoreboard players set @s AttackTimer 51
execute at @s run execute if entity @e[limit=1,type=armor_stand,tag=MovePhasedHere] run kill @e[limit=1,type=armor_stand,tag=MovePhasedHere]