execute at @s[scores={AttackTimer=1..200}] run spreadplayers ~ ~ 0 35 false @e[type=minecraft:armor_stand,tag=Look4Bone,tag=!FoundBone]
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run tp @s ~ 135 ~
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run execute if block ~ ~ ~ bone_block run tag @s add FoundBone
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run tp @s ~ ~-1 ~
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run execute if block ~ ~ ~ bone_block run tag @s add FoundBone
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run tp @s ~ ~-1 ~
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run execute if block ~ ~ ~ bone_block run tag @s add FoundBone
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run tp @s ~ ~-1 ~
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run execute if block ~ ~ ~ bone_block run tag @s add FoundBone
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run tp @s ~ ~-1 ~
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run execute if block ~ ~ ~ bone_block run tag @s add FoundBone
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run tp @s ~ ~-1 ~
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run execute if block ~ ~ ~ bone_block run tag @s add FoundBone
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run tp @s ~ ~-1 ~
execute at @s[scores={AttackTimer=1..200}] run execute as @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run execute at @s run execute if block ~ ~ ~ bone_block run tag @s add FoundBone
execute as @s[scores={AttackTimer=1..199}] run execute unless entity @e[type=armor_stand,tag=Look4Bone,tag=!FoundBone] run scoreboard players set @s AttackTimer 200