kill @e[scores={DeathTimerKyu=10..}]
scoreboard players set @s TrashTemp 0
execute as @s run execute store result score @s PosXTemp run data get entity @s Motion[0] 10
execute as @s run execute store result score @s PosYTemp run data get entity @s Motion[1] 10
execute as @s run execute store result score @s PosZTemp run data get entity @s Motion[2] 10

execute as @s run scoreboard players operation @s TrashTemp += @s PosXTemp
execute as @s run scoreboard players operation @s TrashTemp += @s PosYTemp
execute as @s run scoreboard players operation @s TrashTemp += @s PosZTemp

kill @s[scores={TrashTemp=-4..4}]

