scoreboard players set @s KyuStripMine 0
scoreboard players remove @e[name=DayQ,type=armor_stand] KyuStripCheck 1
tag @s remove KyuDoStripMine
execute as @e[type=villager,tag=KAIRUUID] run scoreboard players operation @s KyuUUID = @s KyuUUID2
execute as @e[type=zombie,tag=KAIRUUID] run scoreboard players operation @s KyuUUID = @s KyuUUID2
scoreboard players operation @e[type=villager,tag=KAIRUUID] KyuUUID -= @s KyuUUID
execute at @s run kill @e[type=villager,tag=KAIRUUID,scores={KyuUUID=0,KyuUUID2=1..}]
execute at @s run kill @e[type=villager,tag=KAIRUUID,scores={KyuUUID=0,KyuUUID2=..-1}]
execute at @s run execute as @e[type=zombie,tag=KAIRUUID,scores={KyuUUID=0,KyuUUID2=1..}] run data merge entity @s {PersistenceRequired:0}
execute at @s run execute as @e[type=zombie,tag=KAIRUUID,scores={KyuUUID=0,KyuUUID2=..-1}] run data merge entity @s {PersistenceRequired:0}
execute at @s run execute as @e[type=zombie,tag=KAIRUUID,scores={KyuUUID=0,KyuUUID2=1..}] run scoreboard players set @s KyuUUID2 0
execute at @s run execute as @e[type=zombie,tag=KAIRUUID,scores={KyuUUID=0,KyuUUID2=..-1}] run scoreboard players set @s KyuUUID2 0
execute at @s run execute as @e[type=zombie,tag=KAIRUUID,scores={KyuUUID=0,KyuUUID2=1..}] run scoreboard players set @s KyuUUID 0
execute at @s run execute as @e[type=zombie,tag=KAIRUUID,scores={KyuUUID=0,KyuUUID2=..-1}] run scoreboard players set @s KyuUUID 0
execute unless entity @e[type=armor_stand,name=DayQ,scores={KyuStripCheck=1..}] run data merge block 999979 179 999975 {auto:0b}