execute as @e[tag=FireCircleLook] run execute at @s run tp @s ^ ^ ^ facing entity @e[limit=1,tag=GoHere] feet
execute as @e[tag=FireCircleLook] run execute at @s run tp @s ^ ^ ^1
execute as @e[tag=FireCircleLook] run execute at @s run tp @s ^ ^ ^1
execute as @e[tag=FireCircleLook] run execute at @s run tp @s ^ ^ ^1
execute as @e[type=armor_stand,tag=Swirl3] run data modify entity @s Rotation[0] set from entity @e[type=armor_stand,tag=FireCircleLook,limit=1,sort=nearest] Rotation[0]
execute as @e[type=armor_stand,tag=Swirl3] run data modify entity @s Rotation[1] set from entity @e[type=armor_stand,tag=FireCircleLook,limit=1,sort=nearest] Rotation[1]