execute at @e[type=armor_stand,tag=DeathHand2X] run setblock ~ ~1 ~ minecraft:bone_block[axis=x]
execute at @e[type=armor_stand,tag=DeathHand2Y] run setblock ~ ~1 ~ minecraft:bone_block[axis=y]
execute at @e[type=armor_stand,tag=DeathHand2Z] run setblock ~ ~1 ~ minecraft:bone_block[axis=z]

execute at @e[type=armor_stand,tag=DeathHand2] run kill @e[distance=..2,type=falling_block]
kill @e[type=armor_stand,tag=DeathHand2]