execute at @s run playsound minecraft:entity.skeleton.step hostile @a[distance=..150] ~ ~ ~ 1 0.5 1
execute at @s run playsound minecraft:entity.skeleton.step hostile @a[distance=..150] ~ ~ ~ 1 0.5 1
execute at @s run playsound minecraft:entity.skeleton.step hostile @a[distance=..150] ~ ~ ~ 1 0.5 1

execute at @s run tellraw @a[distance=..150] ["",{"text":"[","color":"dark_blue"},{"text":"Cadeyrn the Wretched","color":"gold"},{"text":"] ","color":"dark_blue"},{"text":"Face the inferno!","color":"dark_red","italic":"true"}]
execute at @s run summon minecraft:armor_stand ^ ^ ^ {Tags:["FiremanLook"],CustomName:"\"FiremanLook\"",NoGravity:1,Invisible:1b,Silent:1b}
execute at @s run execute as @e[type=armor_stand,tag=FiremanLook,tag=!NoLook,distance=..2] run data modify entity @s Rotation[0] set from entity @e[tag=CadeyrnTP,limit=1,sort=nearest] Rotation[0]
execute at @s run tag @e[type=armor_stand,tag=FiremanLook,tag=!NoLook,distance=..2] add NoLook