#execute at @s positioned ^ ^.5 ^1 run execute unless block ~ ~ ~ bedrock run fill ~ ~ ~ ~ ~ ~ air destroy
execute at @s positioned ^ ^.5 ^1 run execute unless block ~ ~1 ~ bedrock run fill ~ ~1 ~ ~ ~1 ~ air destroy
execute at @s positioned ^ ^.5 ^1 run execute unless block ~ ~2 ~ bedrock run fill ~ ~2 ~ ~ ~2 ~ air destroy
execute at @s positioned ^ ^.5 ^1 run execute unless block ~ ~3 ~ bedrock run fill ~ ~3 ~ ~ ~3 ~ air destroy
execute at @s positioned ^ ^.5 ^1 run execute unless block ~ ~4 ~ bedrock run fill ~ ~4 ~ ~ ~4 ~ air destroy
execute at @s positioned ^ ^.5 ^1 run execute unless block ~ ~5 ~ bedrock run fill ~ ~5 ~ ~ ~5 ~ air destroy

#execute at @s positioned ^1 ^.5 ^1 run execute unless block ~ ~ ~ bedrock run fill ~ ~ ~ ~ ~ ~ air destroy
execute at @s positioned ^1 ^.5 ^1 run execute unless block ~ ~1 ~ bedrock run fill ~ ~1 ~ ~ ~1 ~ air destroy
execute at @s positioned ^1 ^.5 ^1 run execute unless block ~ ~2 ~ bedrock run fill ~ ~2 ~ ~ ~2 ~ air destroy
execute at @s positioned ^1 ^.5 ^1 run execute unless block ~ ~3 ~ bedrock run fill ~ ~3 ~ ~ ~3 ~ air destroy
execute at @s positioned ^1 ^.5 ^1 run execute unless block ~ ~4 ~ bedrock run fill ~ ~4 ~ ~ ~4 ~ air destroy
execute at @s positioned ^1 ^.5 ^1 run execute unless block ~ ~5 ~ bedrock run fill ~ ~5 ~ ~ ~5 ~ air destroy

#execute at @s positioned ^1 ^.5 ^1 run execute unless block ~ ~ ~ bedrock run fill ~ ~ ~ ~ ~ ~ air destroy
execute at @s positioned ^-1 ^.5 ^1 run execute unless block ~ ~1 ~ bedrock run fill ~ ~1 ~ ~ ~1 ~ air destroy
execute at @s positioned ^-1 ^.5 ^1 run execute unless block ~ ~2 ~ bedrock run fill ~ ~2 ~ ~ ~2 ~ air destroy
execute at @s positioned ^-1 ^.5 ^1 run execute unless block ~ ~3 ~ bedrock run fill ~ ~3 ~ ~ ~3 ~ air destroy
execute at @s positioned ^-1 ^.5 ^1 run execute unless block ~ ~4 ~ bedrock run fill ~ ~4 ~ ~ ~4 ~ air destroy
execute at @s positioned ^-1 ^.5 ^1 run execute unless block ~ ~5 ~ bedrock run fill ~ ~5 ~ ~ ~5 ~ air destroy

execute at @s positioned ~ ~-7 ~ run execute if entity @a[distance=..6,gamemode=!spectator] run execute at @s run execute unless block ~ ~ ~ bedrock run fill ~ ~ ~ ~ ~ ~ air destroy
execute at @s positioned ~ ~-7 ~ run execute if entity @a[distance=..6,gamemode=!spectator] run execute at @s run execute unless block ~ ~-1 ~ bedrock run fill ~ ~-1 ~ ~ ~-1 ~ air destroy