execute at @s run execute unless block ~ ~1 ~ bedrock run fill ~ ~1 ~ ~ ~1 ~ air destroy
execute at @s run execute unless block ~ ~ ~ bedrock run fill ~ ~ ~ ~ ~ ~ air destroy
execute at @s run execute unless block ~ ~-1 ~ bedrock run fill ~ ~-1 ~ ~ ~-1 ~ air destroy
execute at @s run execute unless block ^1 ^ ^ bedrock run fill ^1 ^ ^ ^1 ^ ^ air destroy
execute at @s run execute unless block ^-1 ^ ^ bedrock run fill ^-1 ^ ^ ^-1 ^ ^ air destroy

#execute at @s[tag=BluePart] run effect give @p[distance=..1] instant_damage 1 0
#execute at @s[tag=BluePart] run effect give @p[distance=..1] slowness 5 0
#execute at @s[tag=BluePart] run effect give @p[distance=..1] weakness 5 0
#execute at @s[tag=RedPart] run effect give @p[distance=..1] instant_damage 2 0
#execute at @s[tag=RedPart] run effect give @p[distance=..1] slowness 30 0
#execute at @s[tag=RedPart] run effect give @p[distance=..1] weakness 30 0
execute at @s run playsound minecraft:entity.item.break voice @a[distance=..100] ~ ~ ~ 0.15 0.5 0.1
execute at @s run tp @e[type=pufferfish,tag=ChargePuffer,tag=CadPuffer,limit=1,sort=nearest] ~ -100 ~
execute as @s run kill @s