execute at @s[scores={AttackTimer=130}] run function zzzzdonotuse:cadeyrn/attacks/firecircle/firecirclechangerot


execute as @e[type=armor_stand,tag=FireCircleMid,tag=!DoExplode] run function zzzzdonotuse:cadeyrn/attacks/firecircle/firecirclemove2


#execute at @e[type=armor_stand,tag=FireCircleLook] run execute as @e[type=armor_stand,tag=DiePls,distance=..4] run execute at @s run execute if entity @e[limit=1,tag=GoHere,distance=..1] run tag @e[type=armor_stand,tag=FireCircleMid] add DoExplode

