execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[1.5,0.1,0.0]}
execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[1.5,0.1,1.0]}
execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[1.0,0.1,1.5]}
execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.0,0.1,1.5]}

execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-1.5,0.1,0.0]}
execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-1.5,0.1,-1.0]}
execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-1.0,0.1,-1.5]}
execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.0,0.1,-1.5]}

execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-1.5,0.1,1.0]}
execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-1.0,0.1,1.5]}


execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[1.5,0.1,-1.0]}
execute at @s positioned ~ ~1 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[1.0,0.1,-1.5]}


execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.5,0.66,0.0]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.5,0.66,0.3334]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.3334,0.66,0.5]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.0,0.66,0.5]}

execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.5,0.66,0.0]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.5,0.66,-0.3334]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.3334,0.66,-0.5]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.0,0.66,-0.5]}

execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.5,0.66,0.3334]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.3334,0.66,0.5]}


execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.5,0.66,-0.3334]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.3334,0.66,-0.5]}




execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.1666,1.00,0.0]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.1666,1.00,0.1111]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.1111,1.00,0.1666]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.0,1.00,0.1666]}

execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.1666,1.00,0.0]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.1666,1.00,-0.1111]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.1111,1.00,-0.1666]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.0,1.00,-0.1666]}

execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.1666,1.00,0.1111]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[-0.1111,1.00,0.1666]}


execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.1666,1.00,-0.1111]}
execute at @s positioned ~ ~2 ~ run summon arrow ~ ~ ~ {Fire:100,damage:2d,crit:1b,PierceLevel:0b,Tags:["CadTeleArrow","DiePls"],Motion:[0.1111,1.00,-0.1666]}