scoreboard players add @s AttackTimer 1
execute at @s[scores={AttackTimer=1}] run function zzzzdonotuse:cadeyrn/attacks/fallingeffect/fallingeffectstart

execute as @s[scores={AttackTimer=2..93}] run function zzzzdonotuse:cadeyrn/attacks/fallingeffect/fallingeffectriseup

execute as @s[scores={AttackTimer=45..150}] run function zzzzdonotuse:cadeyrn/attacks/fallingeffect/summonfallingstands

#execute as @s[scores={AttackTimer=45..250}] run execute as @e[type=armor_stand,tag=EffectFalling] run execute at @s run tp @s ~ ~-.3 ~ ~35 ~

execute as @s[scores={AttackTimer=45..250}] run execute as @e[type=armor_stand,tag=EffectFalling] run function zzzzdonotuse:cadeyrn/attacks/fallingeffect/fallingstandsmovedown

execute as @s[scores={AttackTimer=250..}] run function zzzzdonotuse:cadeyrn/attacks/fallingeffect/reset
#execute as @s[scores={AttackTimer=1}] run function zzzzdonotuse:cadeyrn/attacks/skelefrombone/summonbonefinder