execute at @s run tp @s ^ ^ ^ facing entity @p[tag=PlayerBImbue]
execute at @s run tp @s ~ ~ ~ ~-4 ~
execute at @s run execute at @s unless entity @p[tag=PlayerBImbue,distance=...4] run tp @s ^ ^ ^.33
execute at @s run tp @s ~ ~ ~ ~180 ~

execute at @s run tp @s ^ ^ ^ facing entity @p[tag=PlayerBImbue]
execute at @s run tp @s ~ ~ ~ ~-4 ~
execute at @s run execute at @s unless entity @p[tag=PlayerBImbue,distance=...4] run tp @s ^ ^ ^.33
execute at @s run tp @s ~ ~ ~ ~180 ~

execute at @s run tp @s ^ ^ ^ facing entity @p[tag=PlayerBImbue]
execute at @s run tp @s ~ ~ ~ ~-4 ~
execute at @s run execute at @s unless entity @p[tag=PlayerBImbue,distance=...4] run tp @s ^ ^ ^.33
execute at @s run tp @s ~ ~ ~ ~180 ~

