{
  "format_version": "1.10.0",
  "minecraft:client_entity": {
    "description": {
      "identifier": "npc:s6",
      "materials": {
        "default": "npc"
      },
      "textures": {
				 "npc_steve": "textures/entity/npc/npc6_3d",
				 "text": "textures/text",

				 "snowball": "textures/items/snowball.png",
				 "egg": "textures/items/egg.png",
				 "trident": "textures/items/trident.png",
				 "bow": "textures/items/bow_standby.png",

				 "wood_sword": "textures/items/wood_sword.png",
				 "stone_sword": "textures/items/stone_sword.png",
				 "iron_sword": "textures/items/iron_sword.png",
				 "gold_sword": "textures/items/gold_sword.png",
				 "diamond_sword": "textures/items/diamond_sword.png",
				 "netherite_sword": "textures/items/netherite_sword.png",

				 "wood_axe": "textures/items/wood_axe.png",
				 "stone_axe": "textures/items/stone_axe.png",
				 "iron_axe": "textures/items/iron_axe.png",
				 "gold_axe": "textures/items/gold_axe.png",
				 "diamond_axe": "textures/items/diamond_axe.png",
				 "netherite_axe": "textures/items/netherite_axe.png",

				 "wood_pickaxe": "textures/items/wood_pickaxe.png",
				 "stone_pickaxe": "textures/items/stone_pickaxe.png",
				 "iron_pickaxe": "textures/items/iron_pickaxe.png",
				 "gold_pickaxe": "textures/items/gold_pickaxe.png",
				 "diamond_pickaxe": "textures/items/diamond_pickaxe.png",
				 "netherite_pickaxe": "textures/items/netherite_pickaxe.png",

				 "wood_shovel": "textures/items/wood_shovel.png",
				 "stone_shovel": "textures/items/stone_shovel.png",
				 "iron_shovel": "textures/items/iron_shovel.png",
				 "gold_shovel": "textures/items/gold_shovel.png",
				 "diamond_shovel": "textures/items/diamond_shovel.png",
				 "netherite_shovel": "textures/items/netherite_shovel.png",

				 "wood_hoe": "textures/items/wood_hoe.png",
				 "stone_hoe": "textures/items/stone_hoe.png",
				 "iron_hoe": "textures/items/iron_hoe.png",
				 "gold_hoe": "textures/items/gold_hoe.png",
				 "diamond_hoe": "textures/items/diamond_hoe.png",
				 "netherite_hoe": "textures/items/netherite_hoe.png",

				 "leather_helmet": "textures/items/leather_helmet",
				 "leather_chestplate": "textures/items/leather_chestplate",
				 "leather_leggings": "textures/items/leather_leggings",
				 "leather_boots": "textures/items/leather_boots",
				 
				 "chainmail_helmet": "textures/items/chainmail_helmet",
				 "chainmail_chestplate": "textures/items/chainmail_chestplate",
				 "chainmail_leggings": "textures/items/chainmail_leggings",
				 "chainmail_boots": "textures/items/chainmail_boots",
				 
				 "iron_helmet": "textures/items/iron_helmet",
				 "iron_chestplate": "textures/items/iron_chestplate",
				 "iron_leggings": "textures/items/iron_leggings",
				 "iron_boots": "textures/items/iron_boots",
				 
				 "gold_helmet": "textures/items/gold_helmet",
				 "gold_chestplate": "textures/items/gold_chestplate",
				 "gold_leggings": "textures/items/gold_leggings",
				 "gold_boots": "textures/items/gold_boots",
				 
				 "diamond_helmet": "textures/items/diamond_helmet",
				 "diamond_chestplate": "textures/items/diamond_chestplate",
				 "diamond_leggings": "textures/items/diamond_leggings",
				 "diamond_boots": "textures/items/diamond_boots",
				 
				 "netherite_helmet": "textures/items/netherite_helmet",
				 "netherite_chestplate": "textures/items/netherite_chestplate",
				 "netherite_leggings": "textures/items/netherite_leggings",
				 "netherite_boots": "textures/items/netherite_boots",
				 
				 "trading": "textures/itens/trading.png"


      },
      "geometry": {
        "default": "geometry.humanoid.custom",
        
        "remove": "geometry.remove",
        
        "reset_moviments": "geometry.reset_moviments",
        "stroll": "geometry.stroll",
        "run_from_player": "geometry.run_from_player",
        "run_from_monster": "geometry.run_from_monster",
        "run_from_mob": "geometry.run_from_mob",
        
        "atc_reset": "geometry.atc_reset",
        "atcp": "geometry.atcp",
        "atce": "geometry.atce",
        "atc_monster": "geometry.atc_monster",
        "atcmob": "geometry.atcmob",
        
        "c": "geometry.c",
        "name": "geometry.name",
        "stand": "geometry.stand",
        "look_p": "geometry.look_p",
        "norit": "geometry.norit",

        "anti_kb": "geometry.anti_kb",
        "null": "geometry.null",
        "trading1": "geometry.trading1",
        "trading2": "geometry.trading2",
        
        "life1": "geometry.life1",
        "life2": "geometry.life2",
        "life3": "geometry.life3",
        "life4": "geometry.life4",
        "life5": "geometry.life5",
        
        "life6": "geometry.life6",
        "life7": "geometry.life7",
        "life8": "geometry.life8",
        "life9": "geometry.life9",
        "life10": "geometry.life10",
        
        "scale0.5": "geometry.scale0.5",
        "scale0.7": "geometry.scale0.7",
        "scale1.0": "geometry.scale1.0",
        "scale1.5": "geometry.scale1.5",
        "scale2.0": "geometry.scale2.0",
        
        "itens_npc": "geometry.itens_npc",
        "nada": "geometry.nada",
        
        "team_red": "geometry.team_red",
        "team_blue": "geometry.team_blue",
        "team_green": "geometry.team_green",
        "team_yellow": "geometry.team_yellow",
        
        "b_move1": "geometry.b_move1",
        "b_move1.25": "geometry.b_move1.25",
        "b_move2": "geometry.b_move2",
        "b_move2.5": "geometry.b_move2.5",
        
        "cape": "geometry.cape"
      },
      "scripts": {
        "scale": "0.9375",
        "initialize": [
          "variable.is_holding_right = 0.0;",
          "variable.is_blinking = 0.0;",
          "variable.last_blink_time = 0.0;",
          "variable.hand_bob = 0.0;"
        ],
        "pre_animation": [
          "variable.helmet_layer_visible = 1.0;",
          "variable.leg_layer_visible = 1.0;",
          "variable.boot_layer_visible = 1.0;",
          "variable.chest_layer_visible = 1.0;",
          "variable.attack_body_rot_y = Math.sin(360*Math.sqrt(variable.attack_time)) * 5.0;",
          "variable.tcos0 = (math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;",
          "variable.first_person_rotation_factor = math.sin((1 - variable.attack_time) * 180.0);",
          "variable.hand_bob = query.life_time < 0.01 ? 0.0 : variable.hand_bob + ((query.is_on_ground && query.is_alive ? math.clamp(math.sqrt(math.pow(query.position_delta(0), 2.0) + math.pow(query.position_delta(2), 2.0)), 0.0, 0.1) : 0.0) - variable.hand_bob) * 0.02;",

          "variable.item_use_normalized = query.main_hand_item_use_duration / query.main_hand_item_max_duration;"
        ],
        "animate": [
          "root",
          { "hi": "query.variant == 1" },
          { "command": "query.variant == 2" },
          { "naruto": "query.variant == 3" },
          { "sentado": "query.variant == 4" },
          { "sentado2": "query.variant == 5" },
          { "deitado": "query.variant == 6" },
          { "voar": "query.variant == 7" },
          { "comemorar": "query.variant == 8" }
        ]
      },
      "animations": {
        "root": "controller.animation.player.npc_root",
        "base_controller": "controller.animation.player.base",
        "hudplayer":  "controller.animation.player.hudplayer",
        "humanoid_base_pose": "animation.humanoid.base_pose",
        "look_at_target": "controller.animation.humanoid.look_at_target",
        "look_at_target_ui": "animation.player.look_at_target.ui",
        "look_at_target_default": "animation.humanoid.look_at_target.default",
        "look_at_target_gliding": "animation.humanoid.look_at_target.gliding",
        "look_at_target_swimming": "animation.humanoid.look_at_target.swimming",
        "look_at_target_inverted": "animation.player.look_at_target.inverted",
        "cape": "animation.player.cape",
        "move.arms": "animation.player.move.arms",
        "move.legs": "animation.player.move.legs",
        "swimming": "animation.player.swim",
        "swimming.legs": "animation.player.swim.legs",
        "riding.arms": "animation.player.riding.arms",
        "riding.legs": "animation.player.riding.legs",
        "holding": "animation.player.holding",
        "brandish_spear": "animation.humanoid.brandish_spear",
        "charging": "animation.humanoid.charging",
        "attack.positions": "animation.player.attack.positions",
        "attack.rotations": "animation.player.attack.rotations",
        "sneaking": "animation.player.sneaking",
        "bob": "animation.player.bob",
        "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs",
        "bow_and_arrow": "animation.humanoid.bow_and_arrow",
        "use_item_progress": "animation.humanoid.use_item_progress",
        "skeleton_attack": "animation.skeleton.attack",
        "sleeping": "animation.player.sleeping",
        "first_person_base_pose": "animation.player.first_person.base_pose",
        "first_person_empty_hand": "animation.player.first_person.empty_hand",
        "first_person_swap_item": "animation.player.first_person.swap_item",
        "first_person_attack_controller": "controller.animation.player.first_person_attack",
        "first_person_attack_rotation": "animation.player.first_person.attack_rotation",
        "first_person_vr_attack_rotation": "animation.player.first_person.vr_attack_rotation",
        "first_person_walk": "animation.player.first_person.walk",
        "first_person_map_controller": "controller.animation.player.first_person_map",
        "first_person_map_hold": "animation.player.first_person.map_hold",
        "first_person_map_hold_attack": "animation.player.first_person.map_hold_attack",
        "first_person_map_hold_off_hand": "animation.player.first_person.map_hold_off_hand",
        "first_person_map_hold_main_hand": "animation.player.first_person.map_hold_main_hand",
        "first_person_crossbow_equipped": "animation.player.first_person.crossbow_equipped",
        "third_person_crossbow_equipped": "animation.player.crossbow_equipped",
        "third_person_bow_equipped": "animation.player.bow_equipped",
        "crossbow_hold": "animation.player.crossbow_hold",
        "crossbow_controller": "controller.animation.player.crossbow",
        "shield_block_main_hand": "animation.player.shield_block_main_hand",
        "shield_block_off_hand": "animation.player.shield_block_off_hand",
        "blink": "controller.animation.persona.blink",
        
		"hi":"animation.player.hi",
		"command":"animation.player.command",
		"naruto":"animation.player.naruto",
		"sentado":"animation.player.sentado",
		"deitado":"animation.player.deitado",
		"sentado2":"animation.player.sentado2",
		"voar":"animation.player.voar",
		"comemorar":"animation.player.comemorando"
      },
      "render_controllers": [ 
         "controller.render.player_npc",
         "controller.render.player_npc_item"
      ],
      "spawn_egg": {
        "texture": "spawn_egg",
        "texture_index": 35
      },
      "enable_attachables": true
    }
  }
}