{
	"item.backrooms.almond_water": "Almond Water",
	"item.backrooms.raw_almond_water": "Raw Almond Water",
	"item.backrooms.wrench": "Wrench",
	"item.backrooms.wall_pickaxe": "Wall Pickaxe",
	"item.backrooms.compressed_wall_pickaxe": "Compressed Wall Pickaxe",
	"block.backrooms.wallpaper": "Wallpaper",
	"block.backrooms.red_wallpaper": "Red Wallpaper",
	"block.backrooms.dotted_wallpaper": "Dotted Wallpaper",
	"block.backrooms.dotted_red_wallpaper": "Dotted Red Wallpaper",
	"block.backrooms.wall": "Wall",
	"block.backrooms.compressed_wall": "Compressed Wall",
	"block.backrooms.carpet": "Carpet",
	"block.backrooms.carpet_stairs": "Carpet Stairs",
	"block.backrooms.light": "Light",
	"block.backrooms.tile": "Tile",
	"block.backrooms.poolstone": "Poolstone",
	"block.backrooms.poolstone_stairs": "Poolstone Stairs",
	"block.backrooms.poolstone_slab": "Poolstone Slab",
	"block.backrooms.smooth_poolstone": "Smooth Poolstone",
	"block.backrooms.smooth_poolstone_stairs": "Smooth Poolstone Stairs",
	"block.backrooms.smooth_poolstone_slab": "Smooth Poolstone Slab",
	"block.backrooms.poolstone_path": "Poolstone Path",
	"block.backrooms.poolstone_path_stairs": "Poolstone Path Stairs",
	"block.backrooms.poolstone_path_slab": "Poolstone Path Slab",
	"block.backrooms.poolstone_tile": "Poolstone Tile",
	"block.backrooms.poolstone_tile_stairs": "Poolstone Tile Stairs",
	"block.backrooms.poolstone_tile_slab": "Poolstone Tile Slab",
	"block.backrooms.poolstone_bricks": "Poolstone Bricks",
	"block.backrooms.poolstone_brick_stairs": "Poolstone Brick Stairs",
	"block.backrooms.poolstone_brick_slab": "Poolstone Brick Slab",
	"block.backrooms.cement": "Cement",
	"block.backrooms.cement_stairs": "Cement Stairs",
	"block.backrooms.cement_bricks": "Cement Bricks",
	"block.backrooms.cement_brick_stairs": "Cement Brick Stairs",
	"block.backrooms.cement_brick_slab": "Cement Brick Slab",
	"block.backrooms.void_block": "Void Block",
	"block.backrooms.pipe": "Pipe",
	"block.backrooms.white_checkered": "White Checkered Quartz",
	"block.backrooms.orange_checkered": "Orange Checkered Quartz",
	"block.backrooms.magenta_checkered": "Magenta Checkered Quartz",
	"block.backrooms.light_blue_checkered": "Light Blue Checkered Quartz",
	"block.backrooms.yellow_checkered": "Yellow Checkered Quartz",
	"block.backrooms.lime_checkered": "Lime Checkered Quartz",
	"block.backrooms.pink_checkered": "Pink Checkered Quartz",
	"block.backrooms.gray_checkered": "Gray Checkered Quartz",
	"block.backrooms.light_gray_checkered": "Light Gray Checkered Quartz",
	"block.backrooms.cyan_checkered": "Cyan Checkered Quartz",
	"block.backrooms.purple_checkered": "Purple Checkered Quartz",
	"block.backrooms.blue_checkered": "Blue Checkered Quartz",
	"block.backrooms.brown_checkered": "Brown Checkered Quartz",
	"block.backrooms.green_checkered": "Green Checkered Quartz",
	"block.backrooms.red_checkered": "Red Checkered Quartz",
	"block.backrooms.black_checkered": "Black Checkered Quartz",
	"block.backrooms.torn_wallpaper": "Torn Wallpaper",
	"block.backrooms.red_torn_wallpaper": "Torn Red Wallpaper",
	"block.backrooms.dotted_torn_wallpaper": "Torn Dotted Wallpaper",
	"block.backrooms.dotted_red_torn_wallpaper": "Torn Dotted Red Wallpaper",
	"block.backrooms.vent": "Vent",
	"biome.backrooms.level0": "Level 0",
	"biome.backrooms.level0decrepit": "Level 0 Decrepit",
	"biome.backrooms.level0dotted": "Level 0 Dotted",
	"biome.backrooms.level0red": "Level 0 Red",
	"biome.backrooms.level0dottedred": "Level 0 Dotted Red",
	"biome.backrooms.level1": "Level 1",
	"biome.backrooms.level1off": "Level 1 Off",
	"biome.backrooms.level2": "Level 2",
	"biome.backrooms.level2long": "Level 2 Long",
	"biome.backrooms.level2messy": "Level 2 Messy",
	"biome.backrooms.level3": "Level 3",
	"block.buzz": "Buzz",
	"music.general.menu": "Backrooms Menu",
	"menu.switch": "§cSwitch",
	"item.backrooms.music_disc_its_been_so_long": "Music Disc",
	"item.backrooms.music_disc_its_been_so_long.desc": "LudoCrypt - It's Been So Long (Cover)",
	"item.backrooms.music_disc_omae_wa_mou": "Music Disc",
	"item.backrooms.music_disc_omae_wa_mou.desc": "LudoCrypt - Omae Wa Mou (Cover)",
	"item.backrooms.music_disc_glacial_cavern": "Music Disc",
	"item.backrooms.music_disc_glacial_cavern.desc": "LudoCrypt - Glacial Cavern",
	"item.backrooms.music_disc_012": "Music Disc",
	"item.backrooms.music_disc_012.desc": "LudoCrypt - 012",
	"item.backrooms.music_disc_those_torn_walls": "Music Disc",
	"item.backrooms.music_disc_those_torn_walls.desc": "Amber Forest - Those Torn Walls",
	"item.backrooms.music_disc_burgers_and_fries": "Music Disc",
	"item.backrooms.music_disc_burgers_and_fries.desc": "LudoCrypt - Burgers And Fries",
	"item.backrooms.music_disc_pretzels_and_cheese": "Music Disc",
	"item.backrooms.music_disc_pretzels_and_cheese.desc": "LudoCrypt - Pretzels And Cheese",
	"item.backrooms.wallpaper_pattern": "\u00A76Wallpaper Pattern",
	"item.backrooms.wallpaper_pattern.desc": "\u00A79Wallpaper Pattern",
	"item.backrooms.red_wallpaper_pattern": "\u00A76Wallpaper Pattern",
	"item.backrooms.red_wallpaper_pattern.desc": "\u00A74Red \u00A79Wallpaper Pattern",
	"item.backrooms.dotted_wallpaper_pattern": "\u00A76Wallpaper Pattern",
	"item.backrooms.dotted_wallpaper_pattern.desc": "\u00A7eDotted \u00A79Wallpaper Pattern",
	"item.backrooms.dotted_red_wallpaper_pattern": "\u00A76Wallpaper Pattern",
	"item.backrooms.dotted_red_wallpaper_pattern.desc": "\u00A7eDotted \u00A74Red \u00A79Wallpaper Pattern",
	"advancements.backrooms.title": "The Backrooms",
	"advancements.backrooms.descr": "The Whole of the backrooms",
	"advancements.come_back.title": "You've Never Truly Left",
	"advancements.come_back.descr": "Escape The Backrooms",
	"advancements.level0.title": "The Lobby",
	"advancements.level0.descr": "Enter level 0",
	"advancements.level0red.title": "Smells Like Blood...",
	"advancements.level0red.descr": "Enter the redrooms",
	"advancements.level0dotted.title": "This Looks Different",
	"advancements.level0dotted.descr": "Enter the dottedrooms",
	"advancements.level0dottedred.title": "*AU Accent* Bloody Different",
	"advancements.level0dottedred.descr": "Enter the red dottedrooms",
	"advancements.level1.title": "Lurking Danger",
	"advancements.level1.descr": "Enter level 1",
	"advancements.level1off.title": "Hey Who Turned Off The Lights",
	"advancements.level1off.descr": "Enter level 1 off",
	"advancements.level2.title": "Pipe Dreams",
	"advancements.level2.descr": "Enter level 2",
	"advancements.level2long.title": "Long Day Ahead",
	"advancements.level2long.descr": "Enter the long level 2",
	"advancements.level2messy.title": "What A Mess",
	"advancements.level2messy.descr": "Enter the messy level 2",
	"advancements.level3.title": "Electrical Station",
	"advancements.level3.descr": "Enter level 3",
	"advancements.minewall.title": "How",
	"advancements.minewall.descr": "Obtain a wall block",
	"advancements.wall_pick.title": "Pick and Choose",
	"advancements.wall_pick.descr": "Obtain a wall pickaxe",
	"advancements.compressed_wall_pick.title": "AND I CHOSE",
	"advancements.compressed_wall_pick.descr": "Obtain a compressed wall pickaxe",
	"advancements.break_pick.title": "How Long Did THAT Take?!",
	"advancements.break_pick.descr": "Break a compressed wall pickaxe",
	"advancements.compressedwall.title": "Dead Weight",
	"advancements.compressedwall.descr": "Obtain compressed Wall",
	"advancements.tear_wallpaper.title": "Tear This Place Down",
	"advancements.tear_wallpaper.descr": "Use axe or shears on torn or normal wallpaper",
	"advancements.untear_wallpaper.title": "From The Ground Up",
	"advancements.untear_wallpaper.descr": "Use wallpaper patterns to reduce the torn level of torn wallpaper",
	"advancements.void_block.title": "Holding The Future",
	"advancements.void_block.descr": "Obtain a void block",
	"text.autoconfig.backrooms.title": "Backrooms Configurations",
	"text.autoconfig.backrooms.option.Level0DoorChance": "Chance for door to appear in level 0",
	"text.autoconfig.backrooms.option.Level1DoorChance": "Chance for door to appear in level 1",
	"text.autoconfig.backrooms.option.Level3DoorChance": "Chance for door to appear in level 3",
	"text.autoconfig.backrooms.option.Level0LayerCount": "How many Layers in level 0",
	"text.autoconfig.backrooms.option.Level1LayerCount": "How many Layers in level 1",
	"text.autoconfig.backrooms.option.VBDoor": "Chance for the void block to appear in a door",
	"text.autoconfig.backrooms.option.EnderPearlChance": "Chance for an enderpearl",
	"text.autoconfig.backrooms.option.SuffocationChance": "Chance for suffocation",
	"text.autoconfig.backrooms.option.ChestSpawnChance": "Chance for a chest to spawn",
	"text.autoconfig.backrooms.option.SearchRange": "Search Range For Noise Making Blocks",
	"text.autoconfig.backrooms.option.ForceLevel0": "Forces title screen to stay as Level 0",
	"text.autoconfig.backrooms.option.ForceLevel1": "Forces title screen to stay as Level 1",
	"text.autoconfig.backrooms.option.ForceLevel2": "Forces title screen to stay as Level 2",
	"text.autoconfig.backrooms.option.ForceLevel3": "Forces title screen to stay as Level 3",
	"text.autoconfig.backrooms.option.ForceNormal": "Forces title screen to stay as it should be",
	"text.autoconfig.backrooms.option.SanityEffects": "(Currently not in use) Sanity Effects",
	"text.autoconfig.backrooms.option.TallDoors": "Have doors be ever so slightly taller"
}
