gamerule sendcommandfeedback false
tickingarea remove babycount
gamerule showtags false
give @p furnicraft:baby_boy 1 0 {"item_lock":{"mode":"lock_in_inventory"},"keep_on_death":{}}
tag @p[r=10] add baby
scoreboard objectives add BabyTime dummy §b§lBabyTime
scoreboard players add @a[tag=baby] BabyTime 500
scoreboard objectives setdisplay sidebar BabyTime
structure load babycount ~ ~60 ~
