>>>Source code is not attached at this time. Awaiting to obtain this from recent updater. Use At Your Own Risk!<<<


Just a quick text-file about the changes made to Catacombs (you wont be able to
find this on any tutorial online as the features below are custom-made. Make sure
to keep this file in case you forget)

=============
= Catacombs =
=============
Original Author: Blockhead2
April 2015 Modified by: jeussa
April 2016 Modified by: MnMaxon (Bug Fixes Only)
Payee: LigerXT5 -   If you wish to donate to help cover for the paid updates, please email me.
                    I do not wish to gain more money from the work of others than what I've already paid.

-=[Custom modifications]=-
- Permanently fixed lighting so it wont break after updating your minecraft server.
- Added more options to items that are used for lootchests. This method works a bit like essentials and is explained below:

-=[Item configuration format]=-
<type>:<data>:<chance> <amount> <parameters>

- Type: the material type. You can use both the material-name and the ID for this. IDs are recommended as names
	may not always match
- Data: the data-value of the item. For instance 35:14 where 35 implies the material type, and 14 the wool color
- Chance: the chance of finding this item inside a lootchest
- Amount: the amount of the item

- Parameters: Parameters are extra data that can be added to an item. They are optional and do not have to be added
	      to an item. Simply list all parameters behind the item. Format:
	<type>:<data>:<chance> <amount> <parameter1> <parameter2> <parameter3> etc...
    
    Update April 2016: <amount> can be either 10 or 5-10. Can be any number.
        10 being constant 10 of said item when spawned, or 5-10 being any random number of 5 to 10 or between.
	
	Parameter types:
	- name:<name>				Set the display-name of an item
	- lore:<line1>|<line2>|<line3>| etc...	Set the lore of an item
	- <enchantment>:<level>			Add an enchantment. Just like with material types you can choose to use an ID or
						the enchantmentname. IDs are recommended as not all names will work. For a list
						of valid IDs and names, head over to http://minecraft.gamepedia.com/Enchantment#Data_values
	- <potionType>:<level>:<time>		Add a potion effect, unlike material types and enchantments you'll have to add the
						full potion name. For a list of valid names please head over to http://minecraft.gamepedia.com/Potion#Item_data
						Time is in seconds.

NOTE: do NOT use spaces within a single parameter. Use a _ instead. (the plugin will replace these with spaces in a text)

April 2016 Changes/Additions:
    New config variable: Max Block Changes Per Second. 
        As the name entails, similar to AsynWorldEdit, allows set number of blocks to created/removed/changed per second.
        Only affects Build and Removal of the catacomb.
        Default: 1000 - Most servers should be fine with this. My server is best at 600 to keep lagspikes at a minimum.
    Light Source issues fixed on creation and reset. Done by setting all areas with a light level of 0.
        None bug: On suspending a catacombs, some areas, mostly random corners, are still dark. Non-game breaking.
    Qty of loot fixed. Refer to item parameters listed above.

Attached config is for reference only. Plugin will generate it's own default config.

If you should have any other questions, or issues with the plugin. Don't hesitate to contact me!
e-mail: minecraft-denserver@gmail.com