execute if score @s sanguine.butcher_skull.timer matches 80.. run playsound sanguine:item.butcher_skull.pizza.halt player @s
stopsound @s player sanguine:item.butcher_skull.pizza.sprint0
stopsound @s player sanguine:item.butcher_skull.pizza.sprint1
stopsound @s player sanguine:item.butcher_skull.pizza.sprint2
