{
  "pack.sanguine": "血污",

  "subtitles.sanguine.blood_moon_warning": "§c血月召唤",

  "entity.sanguine.unborn": "畸胎",
  "entity.sanguine.butcher": "屠夫",
  "entity.sanguine.gurgle": "咕噜",
  "entity.sanguine.carrion": "腐朽",
  "entity.sanguine.offal": "脏器",
  "entity.sanguine.reaper": "收割者",
  "entity.sanguine.maul": "撕咬者",
  "entity.sanguine.grub": "蛴螬",
  "entity.sanguine.anemone": "海葵",
  "entity.sanguine.bruiser": "好斗兽",
  "entity.sanguine.scavenger": "清道夫",
  "entity.sanguine.vermin": "寄生虫",
  "entity.sanguine.chupacabra": "卓柏卡布拉",
  "entity.sanguine.watchman": "守望者",

  "subtitles.sanguine.entity.spawn": "戈尔浮出",
  "subtitles.sanguine.entity.despawn": "戈尔下沉",
  "subtitles.sanguine.entity.unborn.idle": "畸胎哭泣",
  "subtitles.sanguine.entity.unborn.hurt": "畸胎受伤",
  "subtitles.sanguine.entity.unborn.death": "畸胎死亡",
  "subtitles.sanguine.entity.unborn.bite": "畸胎撕咬",
  "subtitles.sanguine.entity.offal.spawn": "脏器涌出",
  "subtitles.sanguine.entity.offal.slide": "脏器滑动",
  "subtitles.sanguine.entity.offal.hurt": "脏器受伤",
  "subtitles.sanguine.entity.offal.death": "脏器死亡",
  "subtitles.sanguine.entity.offal.player_hurt": "脏器膨胀",
  "subtitles.sanguine.entity.reaper.idle": "收割者滴答",
  "subtitles.sanguine.entity.reaper.hurt": "收割者受伤",
  "subtitles.sanguine.entity.reaper.death": "收割者死亡",
  "subtitles.sanguine.entity.reaper.prime": "收割者摇铃",
  "subtitles.sanguine.entity.gurgle.idle": "咕噜隆声",
  "subtitles.sanguine.entity.gurgle.hurt": "咕噜受伤",
  "subtitles.sanguine.entity.gurgle.death": "咕噜死亡",
  "subtitles.sanguine.entity.gurgle.gag": "咕噜搅拌",
  "subtitles.sanguine.entity.gurgle.spit": "咕噜吐痰",
  "subtitles.sanguine.entity.gurgle.explode": "酸液爆炸",
  "subtitles.sanguine.entity.carrion.idle": "腐朽尖啸",
  "subtitles.sanguine.entity.carrion.hurt": "腐朽受伤",
  "subtitles.sanguine.entity.carrion.death": "腐朽死亡",
  "subtitles.sanguine.entity.carrion.hatch": "腐朽哭泣流出",
  "subtitles.sanguine.entity.carrion.trap": "腐朽冲撞",
  "subtitles.sanguine.entity.carrion.trap_hit": "腐朽碾压",
  "subtitles.sanguine.entity.butcher.idle": "屠夫嘶叫",
  "subtitles.sanguine.entity.butcher.hurt": "屠夫受伤",
  "subtitles.sanguine.entity.butcher.death": "屠夫死亡",
  "subtitles.sanguine.entity.butcher.charge_start": "屠夫准备蓄力",
  "subtitles.sanguine.entity.butcher.charge_end": "屠夫撞击",
  "subtitles.sanguine.entity.butcher.horn_crack": "屠夫号角声",
  "subtitles.sanguine.entity.maul.idle": "撕咬者咕哝声",
  "subtitles.sanguine.entity.maul.hurt": "撕咬者受伤",
  "subtitles.sanguine.entity.maul.death": "撕咬者死亡",
  "subtitles.sanguine.entity.maul.spit": "撕咬者吐痰",
  "subtitles.sanguine.entity.maul.trigger": "撕咬者咆哮",
  "subtitles.sanguine.entity.maul.player_hurt": "撕咬者撞击",
  "subtitles.sanguine.entity.maul.mine_explode": "血矿燃烧",
  "subtitles.sanguine.entity.grub.idle": "蛴螬滴答",
  "subtitles.sanguine.entity.grub.hurt": "蛴螬受伤",
  "subtitles.sanguine.entity.grub.death": "蛴螬死亡",
  "subtitles.sanguine.entity.grub.attack": "蛴螬利爪",
  "subtitles.sanguine.entity.grub.stun": "蛴螬膨胀",
  "subtitles.sanguine.entity.grub.prepare_explode": "蛴螬蜷缩",
  "subtitles.sanguine.entity.grub.explode": "蛴螬燃烧",
  "subtitles.sanguine.entity.anemone.idle": "海葵抽搐",
  "subtitles.sanguine.entity.anemone.hurt": "海葵受伤",
  "subtitles.sanguine.entity.anemone.death": "海葵死亡",
  "subtitles.sanguine.entity.anemone.attack": "海葵啪嗒",
  "subtitles.sanguine.entity.anemone.bloom": "海葵绽放",
  "subtitles.sanguine.entity.anemone.acid_explode": "酸性物质咝咝作响",
  "subtitles.sanguine.entity.bruiser.idle": "好斗兽呼扇",
  "subtitles.sanguine.entity.bruiser.hurt": "好斗兽受伤",
  "subtitles.sanguine.entity.bruiser.death": "好斗兽死亡",
  "subtitles.sanguine.entity.bruiser.attack": "好斗兽鞭打",
  "subtitles.sanguine.entity.bruiser.prepare": "好斗兽猛击",
  "subtitles.sanguine.entity.bruiser.slam.impact": "好斗兽粉碎",
  "subtitles.sanguine.entity.bruiser.slam.rocks_shatter": "岩石碎裂",
  "subtitles.sanguine.entity.scavenger.idle": "清道夫啁啾",
  "subtitles.sanguine.entity.scavenger.hurt": "清道夫受伤",
  "subtitles.sanguine.entity.scavenger.death": "清道夫死亡",
  "subtitles.sanguine.entity.scavenger.attack": "清道夫猛击",
  "subtitles.sanguine.entity.scavenger.strengthen": "清道夫尖锐声",
  "subtitles.sanguine.entity.vermin.idle": "寄生虫吱吱声",
  "subtitles.sanguine.entity.vermin.hurt": "寄生虫受伤",
  "subtitles.sanguine.entity.vermin.death": "寄生虫死亡",
  "subtitles.sanguine.entity.vermin.attack": "寄生虫咬",
  "subtitles.sanguine.entity.vermin.stun": "寄生虫昏迷",
  "subtitles.sanguine.entity.vermin.eat": "寄生虫轻咬",
  "subtitles.sanguine.entity.chupacabra.idle": "卓柏卡布拉吠",
  "subtitles.sanguine.entity.chupacabra.hurt": "卓柏卡布拉受伤",
  "subtitles.sanguine.entity.chupacabra.death": "卓柏卡布拉死亡",
  "subtitles.sanguine.entity.chupacabra.attack": "卓柏卡布拉咬牙",
  "subtitles.sanguine.entity.chupacabra.eat": "卓柏卡布拉咀嚼",
  "subtitles.sanguine.entity.watchman.idle": "守望者呼吸",
  "subtitles.sanguine.entity.watchman.hurt": "守望者受伤",
  "subtitles.sanguine.entity.watchman.death": "守望者死亡",
  "subtitles.sanguine.entity.watchman.attack": "守望者切割",
  "subtitles.sanguine.entity.watchman.summoning": "守望者吱吱响声",

  "item.sanguine.gore_flesh": "戈尔肉",
  "item.sanguine.bloody_fragment": "血腥碎块",
  "item.sanguine.binding_veins": "缚脉",
  "item.sanguine.scarred_hide": "百疮皮",
  "item.sanguine.toxic_pus": "有毒脓包",
  "item.sanguine.living_flesh": "鲜活肉",
  "item.sanguine.blood_bottle": "血瓶",
  "item.sanguine.chevon": "山羊肉",
  "item.sanguine.chevon_jerky": "山羊肉干",
  "item.sanguine.flesh_jerky": "肉质干",
  "item.sanguine.gut_bundle": "内脏包",
  "item.sanguine.white_gut_bundle": "白色内脏包",
  "item.sanguine.light_gray_gut_bundle": "浅灰色内脏包",
  "item.sanguine.gray_gut_bundle": "灰色内脏包",
  "item.sanguine.black_gut_bundle": "黑色内脏包",
  "item.sanguine.brown_gut_bundle": "棕色内脏包",
  "item.sanguine.red_gut_bundle": "红色内脏包",
  "item.sanguine.orange_gut_bundle": "橙色内脏包",
  "item.sanguine.yellow_gut_bundle": "黄色内脏包",
  "item.sanguine.lime_gut_bundle": "黄绿色内脏包",
  "item.sanguine.green_gut_bundle": "绿色内脏包",
  "item.sanguine.cyan_gut_bundle": "青色内脏包",
  "item.sanguine.light_blue_gut_bundle": "浅蓝色内脏包",
  "item.sanguine.blue_gut_bundle": "蓝色内脏包",
  "item.sanguine.purple_gut_bundle": "紫色内脏包",
  "item.sanguine.magenta_gut_bundle": "品红色内脏包",
  "item.sanguine.pink_gut_bundle": "粉色内脏包",
  "item.sanguine.sacrificial_knife": "祭祀刀",
  "item.sanguine.sacrificial_knife.description": "使用 %s + %s 来补充血液",
  "item.sanguine.sacrificial_knife.description2": "将从瓶子中取出或造成伤害",
  "item.sanguine.sanguine_chalice": "血污圣杯",
  "item.sanguine.sanguine_chalice.lore": "鲜血: %s / %s",
  "item.sanguine.sanguine_chalice.description": "杀死生物, 使之充满鲜血",
  "item.sanguine.sanguine_chalice.description2": "使用 %s 以喝下",
  "item.sanguine.butcher_horn": "屠夫号角",
  "item.sanguine.butcher_horn.description": "用 %s 吹奏",
  "item.sanguine.butcher_skull": "屠夫头颅",
  "item.sanguine.butcher_skull.description": "冲刺以提高速度",
  "item.sanguine.butcher_skull.description2": "充满后冲向实体, 造成大量伤害",
  "item.sanguine.blood_binding": "鲜血绑定",
  "item.sanguine.blood_binding.lore": "绑定时:",
  "item.sanguine.blood_binding.blank": "无绑定",
  "item.sanguine.bile": "胆汁",
  "item.sanguine.meat_paste": "肉泥",
  "item.sanguine.bone_needle": "骨针",
  "item.sanguine.bone_needle.description": "使用 %s 在生物身上注射血浆",
  "item.sanguine.bone_needle.properties": "骨针特性",
  "item.sanguine.bone_needle.properties.serum": "血浆: %s",
  "item.sanguine.bone_needle.properties.serum.blank": "空",
  "item.sanguine.bone_needle.properties.serum.blank.description": "无效果",
  "item.sanguine.bone_needle.properties.serum.libido": "性欲",
  "item.sanguine.bone_needle.properties.serum.libido.description": "增加生物的后代",
  "item.sanguine.bone_needle.properties.serum.vigor": "生机",
  "item.sanguine.bone_needle.properties.serum.vigor.description": "增加生物的力量或战利品",
  "item.sanguine.bone_needle.properties.serum.form": "构成",
  "item.sanguine.bone_needle.properties.serum.form.description": "增加生物的生命值",
  "item.sanguine.bone_needle.properties.serum.celerity": "敏捷",
  "item.sanguine.bone_needle.properties.serum.celerity.description": "增加生物的速度",
  "item.sanguine.bone_needle.properties.durability": "剩余使用: %s / %s",
  "item.sanguine.bone_needle.properties.enhanced": "%s II",
  "item.sanguine.inner_orb": "内嵌球体",
  "item.sanguine.inner_orb.description": "使用 %s 循环",
  "item.sanguine.inner_orb.description2": "按住 %s 向后循环",
  "item.sanguine.inner_orb.header": "鲜血绑定: %s",
  "item.sanguine.inner_orb.ingredient": "成分: %s",
  "item.sanguine.rusty_nail": "锈铁钉",
  "item.sanguine.urban_explorer_map": "城市探索地图",
  "item.sanguine.nail_bat": "钉球棒",
  "item.sanguine.nail_bat.description": "使用 %s 来抵挡飞行物",

  "subtitles.sanguine.item.sacrificial_knife.stab": "祭祀刀刺",
  "subtitles.sanguine.item.sacrificial_knife.bottle": "祭祀刀浸渍",
  "subtitles.sanguine.item.sacrificial_knife.clean": "祭祀刀滴答",
  "subtitles.sanguine.item.sanguine_chalice.use": "啜饮血污圣杯",
  "subtitles.sanguine.item.sanguine_chalice.fill": "血污圣杯装满",
  "subtitles.sanguine.item.sanguine_chalice.full": "血污圣杯充满",
  "subtitles.sanguine.item.butcher_skull.gore": "屠夫头颅撞击",
  "subtitles.sanguine.item.butcher_skull.charge": "屠夫头颅蓄力",
  "subtitles.sanguine.item.butcher_skull.equip": "屠夫头颅摇铃",
  "subtitles.sanguine.item.bone_needle.use": "骨针注射",
  "subtitles.sanguine.item.inner_orb.cycle": "内嵌球体脉博",
  "subtitles.sanguine.item.nail_bat.parry": "飞行物被击落",
  "subtitles.sanguine.item.nail_bat.swing": "钉球棒挥动",

  "blood_binding.sanguine.gory_glory": "血腥荣耀",
  "blood_binding.sanguine.gory_glory.lore": "实体有几率在死亡时爆炸成血水",
  "blood_binding.sanguine.gory_glory.lore2": "血液爆炸对附近的目标造成分散伤害",
  "blood_binding.sanguine.selfish_heart": "私心",
  "blood_binding.sanguine.selfish_heart.lore": "受到攻击时在半径范围内返还部分伤害",
  "blood_binding.sanguine.selfish_heart.lore2": "给予目标短暂而有效的迟缓",
  "blood_binding.sanguine.tough_skin": "坚韧皮肤",
  "blood_binding.sanguine.heritage": "遗产",
  "blood_binding.sanguine.heritage.lore": "死亡时保留绑定和经验, 但失去遗产",
  "blood_binding.sanguine.blood_barrier": "鲜血屏障",
  "blood_binding.sanguine.blood_barrier.lore": "激活后可抵消一次受到的伤害",
  "blood_binding.sanguine.blood_barrier.lore2": "不受伤害 15 秒后充能",
  "blood_binding.sanguine.blister": "疱疹",
  "blood_binding.sanguine.blister.lore": "杀人时获得额外经验",
  "blood_binding.sanguine.glass_heart": "玻璃心",
  "blood_binding.sanguine.glass_heart.lore": "在低生命值状态下时 +%s%% %s",
  "blood_binding.sanguine.blood_deviant": "血腥变态",
  "blood_binding.sanguine.blood_deviant.lore": "杀死敌人后获得临时的状态提升",
  "blood_binding.sanguine.swift_strike": "迅捷打击",
  "blood_binding.sanguine.punished_heart": "惩罚之心",
  "blood_binding.sanguine.venom_tongue": "毒舌",
  "blood_binding.sanguine.venom_tongue.lore": "食物具有额外的饱腹感",
  "blood_binding.sanguine.scarlet_carnage.lore2": "每五次攻击造成大量伤害",
  "blood_binding.sanguine.hungry_soul": "渴望灵魂",
  "blood_binding.sanguine.hungry_soul.lore": "杀死敌人时恢复生命值",
  "blood_binding.sanguine.soul_shriek": "灵魂嘶吼",
  "blood_binding.sanguine.soul_shriek.lore": "有几率以刺耳的音爆声回声攻击",
  "blood_binding.sanguine.punished_heart.lore": "%s 受到伤害时",
  "blood_binding.sanguine.punished_heart.lore2": "造成伤害时会失去伤害加成",
  "subtitles.sanguine.blood_binding.punished_heart.apply": "惩罚之心提升",
  "subtitles.sanguine.blood_binding.punished_heart.deal_damage": "惩罚之心爆发",

  "subtitles.sanguine.blood_binding.selfish_heart": "唤起私心",
  "subtitles.sanguine.blood_binding.rebirth": "重生治愈了",
  "subtitles.sanguine.blood_binding.heritage": "遗产调用了",
  "subtitles.sanguine.blood_binding.blood_barrier.recharge": "鲜血屏障守护",
  "subtitles.sanguine.blood_binding.blood_barrier.deplete": "鲜血屏障枯竭",
  "subtitles.sanguine.blood_binding.glass_heart.apply": "唤起玻璃心",
  "subtitles.sanguine.blood_binding.glass_heart.remove": "玻璃心黯淡",
  "subtitles.sanguine.blood_binding.chthonic_canny": "重生精明调用了",
  "subtitles.sanguine.blood_binding.scarlet_carnage": "血色屠杀切割",
  "subtitles.sanguine.blood_binding.hungry_soul": "渴望灵魂进食",
  "subtitles.sanguine.blood_binding.soul_shriek.charge": "灵魂嘶吼回声",
  "subtitles.sanguine.blood_binding.soul_shriek.explode": "灵魂嘶吼回荡",
  "subtitles.sanguine.blood_binding.gory_glory": "血腥荣耀爆炸",

  "record.sanguine.bloodletting": "Nuclear Crackhead-239 - 流血",

  "item.sanguine.potion.effect.recklessness": "鲁莽药水",
  "item.sanguine.splash_potion.effect.recklessness": "喷溅型鲁莽药水",
  "item.sanguine.lingering_potion.effect.recklessness": "滞留型鲁莽药水",

  "block.sanguine.credence": "信仰",
  "block.sanguine.crimson_credence": "绯红信仰",
  "block.sanguine.warped_credence": "诡异信仰",
  "block.sanguine.effigy": "游魂",
  "block.sanguine.blood_well": "血井",
  "block.sanguine.drying_rack": "烘干架",
  "block.sanguine.sanguine_urn": "血污瓮",
  "block.sanguine.flesh_tuner": "肉体调谐器",
  "block.sanguine.crimson_shrine": "绯红神龛",
  "block.sanguine.noxious_gut": "毒物肠胆",
  "block.sanguine.vile_viscus": "卑劣脏器",
  "block.sanguine.claw_trap": "利爪陷阱",
  "block.sanguine.cracked_claw_trap": "破裂利爪陷阱",
  "block.sanguine.bloody_claw_trap": "血腥利爪陷阱",
  "block.sanguine.flesh_pylon": "血肉祭坛",

  "subtitles.sanguine.block.effigy.add_gold": "黄金叮当声",
  "subtitles.sanguine.block.effigy.take_gold": "黄金释放",
  "subtitles.sanguine.block.effigy.add_orb": "内嵌球体挤压",
  "subtitles.sanguine.block.effigy.take_orb": "内嵌球体释放",
  "subtitles.sanguine.block.effigy.apply_binding": "鲜血绑定应用",
  "subtitles.sanguine.block.effigy.remove_binding": "鲜血绑定移除",
  "subtitles.sanguine.block.effigy.create_binding": "鲜血绑定创建",
  "subtitles.sanguine.block.effigy.take_binding": "鲜血绑定带领",
  "subtitles.sanguine.block.blood_well.empty_with_bottle": "血井空了",
  "subtitles.sanguine.block.blood_well.fill_with_bottle": "血井充满",
  "subtitles.sanguine.block.blood_well.fill_from_meat": "血液滴落",
  "subtitles.sanguine.block.drying_rack.dry": "血液干涸",
  "subtitles.sanguine.block.drying_rack.hang_item": "挂肉",
  "subtitles.sanguine.block.drying_rack.remove_item": "挂钩释放",
  "subtitles.sanguine.block.sanguine_urn.fill": "血污瓮充满",
  "subtitles.sanguine.block.sanguine_urn.empty": "血污瓮空了",
  "subtitles.sanguine.block.sanguine_urn.add_item": "物品飞溅",
  "subtitles.sanguine.block.sanguine_urn.boil": "血污瓮泡沫",
  "subtitles.sanguine.block.sanguine_urn.dip_binding": "鲜血绑定涂抹",
  "subtitles.sanguine.block.sanguine_urn.repair": "物品涂抹",
  "subtitles.sanguine.block.flesh_tuner.bind": "肉体调谐器卷曲",
  "subtitles.sanguine.block.flesh_tuner.unbind": "肉体调谐器释放",
  "subtitles.sanguine.block.crimson_shrine.fill_with_bottle": "绯红神龛充满",
  "subtitles.sanguine.block.crimson_shrine.empty_with_bottle": "绯红神龛空了",
  "subtitles.sanguine.block.noxious_gut.feed": "毒物肠胆进食",
  "subtitles.sanguine.block.noxious_gut.finish": "毒物肠胆消化",
  "subtitles.sanguine.block.credence.take_result": "信仰制作",
  "subtitles.sanguine.block.credence.change_item": "信仰砰砰",
  "subtitles.sanguine.block.credence.add_blood": "信仰嗖嗖",
  "subtitles.sanguine.block.vile_viscus.digest": "卑劣脏器消化",
  "subtitles.sanguine.block.vile_viscus.finish": "卑劣脏器喷出",
  "subtitles.sanguine.block.vile_viscus.tip": "骨针刺",
  "subtitles.sanguine.block.claw_trap.activate": "利爪陷阱捕捉",
  "subtitles.sanguine.block.claw_trap.release": "利爪陷阱释放",
  "subtitles.sanguine.block.claw_trap.repair": "利爪陷阱锤打",
  "subtitles.sanguine.block.flesh_pylon.fill": "血肉祭坛填满",
  "subtitles.sanguine.block.flesh_pylon.empty": "血肉祭坛清空",
  "subtitles.sanguine.block.flesh_pylon.consume": "血肉祭坛排空",

  "item.nucleus.when_eaten": "食用时:",
  "ui.sanguine.flesh_tuner.join": "绑定到肉体调谐器",
  "ui.sanguine.flesh_tuner.leave": "解绑肉体调谐器",
  "ui.sanguine.flesh_tuner.error": "已经与团队绑定",
  "ui.sanguine.flesh_tuner.blocked": "肉体调谐器被禁用",
  "ui.sanguine.blood_binding.unbound": "鲜血绑定必须绑定",
  "ui.sanguine.blood_binding.too_many": "太多的鲜血绑定处于活跃状态",
  "ui.sanguine.blood_binding.low_health": "没有足够的生命值来应用鲜血绑定",
  "ui.sanguine.blood_binding.duplicate": "鲜血绑定已经激活",
  "ui.sanguine.blood_binding.no_bindings": "没有鲜血绑定需要解除",
  "ui.sanguine.blood_binding.not_equipped": "鲜血绑定未配备",
  "ui.sanguine.bone_needle.error.has_serum": "生物已经注射血浆",
  "ui.sanguine.bone_needle.error.must_be_tamed": "生物必须被驯服",
  "ui.sanguine.bone_needle.error.incompatible": "生物不能使用血浆",
  "ui.sanguine.butcher_horn.delay": "屠夫号角正在冷却中 (还剩 %s 秒)",
  "ui.sanguine.butcher_horn.delay.single": "屠夫号角正在冷却中 (还剩 1 秒)",
  "ui.sanguine.inner_orb": "%s < %s > %s",

  "death.attack.sanguine.envenomated": "%s被%s毒死",
  "death.attack.sanguine.pulverized": "%s被%s粉碎了",
  "death.attack.sanguine.trapped": "%s被困于%s中",
  "death.attack.sanguine.gored": "%s被%s刺伤",
  "death.attack.sanguine.clawed": "%s的脸被%s抓伤了",
  "death.attack.sanguine.whipped": "%s被%s鞭打致死",
  "death.attack.sanguine.crushed": "%s 被一块掉落的岩石活埋",
  "death.attack.sanguine.sacrifice": "%s牺牲了自己的生命",
  "death.attack.sanguine.butcher_skull": "%s被%s使用屠夫头颅撞死",
  "death.attack.sanguine.binding.gory_glory": "%s被%s用血腥荣耀炸成了内脏",
  "death.attack.sanguine.binding.soul_shriek": "%s被%s使用灵魂嘶吼抹杀了",
  "death.attack.sanguine.binding.selfish_heart": "%s被%s用自私心刺死了",
  "death.attack.sanguine.bashed": "%被%打爆了头",
  "death.attack.sanguine.eaten": "%s被%s生吞活剥",
  "death.attack.sanguine.mauled": "%s被%s咬死了",
  "death.attack.sanguine.sliced": "%s被%s一分为二",
  "death.attack.sanguine.claw_trap": "%s被利爪陷阱劈成两半",
  "death.attack.sanguine.cursed_crown": "%s装备了受诅咒的皇冠, 但没有足够的生命值",

  "advancements.sanguine.root": "血污",
  "advancements.sanguine.root.description": "鲜血与内脏",
  "advancements.sanguine.blood_moon": "把镇子涂成红色",
  "advancements.sanguine.blood_moon.description": "遇到你的第一个戈尔",
  "advancements.sanguine.kill_blood_mob": "心梗",
  "advancements.sanguine.kill_blood_mob.description": "遇到并杀死一只血月生物",
  "advancements.sanguine.kill_all_blood_mobs": "撕扯和撕裂",
  "advancements.sanguine.kill_all_blood_mobs.description": "杀死所有戈尔",
  "advancements.sanguine.credence": "适当信仰",
  "advancements.sanguine.credence.description": "用鲜血制作一个信物",
  "advancements.sanguine.drying_rack": "晾干",
  "advancements.sanguine.drying_rack.description": "制作一个烘干架, 用它来制作肉干",
  "advancements.sanguine.blood_well": "好吧好吧...",
  "advancements.sanguine.blood_well.description": "制作一个血井来储存和获取血液",
  "advancements.sanguine.blood_bottle": "浴血",
  "advancements.sanguine.blood_bottle.description": "通过使用血井上方的烘干架来获得一个血瓶",
  "advancements.sanguine.sanguine_urn": "事情正在升温",
  "advancements.sanguine.sanguine_urn.description": "制作一个血污瓮用它来熬制一件物品的血",
  "advancements.sanguine.blood_binding": "史蒂夫束缚",
  "advancements.sanguine.blood_binding.description": "制作一尊雕像,用它来给自己施加鲜血绑定",
  "advancements.sanguine.sacrificial_knife": "神圣的刺杀",
  "advancements.sanguine.sacrificial_knife.description": "制作一把祭祀刀, 一种消耗血液而变得更强大的武器",
  "advancements.sanguine.toxic_pus": "废物利用",
  "advancements.sanguine.toxic_pus.description": "在血污瓮中使用有毒脓包, 使物品的修复费用减半",
  "advancements.sanguine.gut_bundle": "这需要胆量",
  "advancements.sanguine.gut_bundle.description": "制作一个内脏包来储存物品",
  "advancements.sanguine.sanguine_chalice": "半满的玻璃",
  "advancements.sanguine.sanguine_chalice.description": "制作一个血污圣杯, 用敌人的血进行治疗",
  "advancements.sanguine.flesh_tuner": "微调",
  "advancements.sanguine.flesh_tuner.description": "制作一个肉体调谐器, 绑定自己使自己成为朋友的被动",
  "advancements.sanguine.crimson_shrine": "见红",
  "advancements.sanguine.crimson_shrine.description": "制作一个绯红神龛来投射你自己的血月视觉效果",
  "advancements.sanguine.noxious_gut": "野兽之腹",
  "advancements.sanguine.noxious_gut.description": "用毒物肠胆将食物消化成有用的糊状物",
  "advancements.sanguine.kill_offals": "好脏器!",
  "advancements.sanguine.kill_offals.description": "在一个血月中杀死 50 个敌人",
  "advancements.sanguine.inner_orb": "内心反省",
  "advancements.sanguine.inner_orb.description": "制作一个内嵌球体来查看和管理不同的鲜血绑定",
  "advancements.sanguine.vile_viscus": "胃痛",
  "advancements.sanguine.vile_viscus.description": "制作一个卑劣脏器, 开始用骨针改造生物",
  "advancements.sanguine.bone_needle": "如坐针毡",
  "advancements.sanguine.bone_needle.description": "用骨针注射生物",
  "advancements.sanguine.deserted_city": "被湮没的历史",
  "advancements.sanguine.deserted_city.description": "跟随荒芜探险家地图前往荒芜之城",
  "advancements.sanguine.vermin": "魔笛手",
  "advancements.sanguine.vermin.description": "使用虚弱药水, 骨针和山羊肉驯服一只寄生虫",
  "advancements.sanguine.chupacabra": "谁把狗放出来了?",
  "advancements.sanguine.chupacabra.description": "用金苹果把寄生虫培育成卓柏卡布拉",
  "advancements.sanguine.claw_trap": "一针见血",
  "advancements.sanguine.claw_trap.description": "制作一个利爪陷阱来麻痹不幸的受害者",
  "advancements.sanguine.flesh_pylon": "一切竟在肉中",
  "advancements.sanguine.flesh_pylon.description": "制作一个血肉祭坛阻止附近出现血月怪物",
  "advancements.sanguine.nail_bat": "本垒打!",
  "advancements.sanguine.nail_bat.description": "制作并使用钉球棒格挡飞行物",
  "advancements.sanguine.parry_potion": "以药还药",
  "advancements.sanguine.parry_potion.description": "用钉球棒格挡女巫的药水",

  "settings.nucleus.gamerules": "规则",
  "settings.nucleus.true": "开启",
  "settings.nucleus.false": "关闭",
  "settings.nucleus.reset": "重置为默认值",
  "settings.nucleus.default": "默认: %s",
  "gamerules.sanguine.entry": "%s: %s",
  "gamerules.sanguine.extension": "- %s",
  "gamerules.sanguine.butchers_break_blocks": "屠夫破坏方块",
  "gamerules.sanguine.butchers_break_blocks.description": "屠夫撞击可以破坏方块",
  "gamerules.sanguine.butchers_break_containers": "屠夫破坏容器",
  "gamerules.sanguine.butchers_break_containers.description": "屠夫撞击会破坏箱子, 桶等.",
  "gamerules.sanguine.monster_stat_scaling": "全球血月比例",
  "gamerules.sanguine.monster_stat_scaling.description": "血月生物根据世界年龄而不是玩家的进展变得更强大",
  "settings.nucleus.reset_scaling": "死亡时重置血月比例",
  "settings.nucleus.reset_scaling.description": "死亡时重置最强装备生物的比例; 不重置游戏时间比例",
  "gamerules.sanguine.blood_moon_frequency": "血月频率: 每隔 %s 天",
  "gamerules.sanguine.blood_moon_frequency.description": "控制血月发生的间隔天数",
  "gamerules.sanguine.mob_cap": "血月生物上限: %s 生物",
  "gamerules.sanguine.mob_cap.description": "控制允许的血月生物的最大数量; 每一有玩家都会增加30%",
  "gamerules.sanguine.flesh_tuner": "允许使用肉体调谐器",
  "gamerules.sanguine.flesh_tuner.description": "允许玩家将自己与肉体调谐器绑定, 防止他们互相伤害",
  "gamerules.sanguine.reaper_nerf": "减小收割者爆炸范围",
  "gamerules.sanguine.reaper_nerf.description": "将收割者的爆炸范围限制在与原版苦力怕相同的范围内",
  "gamerules.sanguine.spawn_nerf": "光能阻止怪物生成",
  "gamerules.sanguine.spawn_nerf.description": "光能阻止怪物生成",

  "settings.nucleus.title": "设置",
  "settings.nucleus.items": "获得物品",
  "settings.nucleus.summon": "生成生物",
  "settings.sanguine.blood_moon.start": "召唤血月",
  "settings.sanguine.blood_moon.stop": "阻止血月",

  "sanguine.tooltip": "\ua000 %s",
  "gui.sanguine.blood_binding": "%s %s %s",
  "block.sanguine.credence.gui": "\ua000 \ua001",
  "block.sanguine.credence.storage": "%s/%s",
  "block.sanguine.blood_well.name": " ",
  "block.sanguine.flesh_tuner.name": " ",
  "block.sanguine.crimson_shrine.name": " ",
  "block.sanguine.sewing_table.name": " ",
  "block.sanguine.noxious_gut.name": " "
}
