execute if score @s sanguine.dummy matches 1 run tag @a[distance=..16] add sanguine.scheduled.blood_moon_tint
execute if score @s sanguine.dummy matches 2 run tag @a[distance=..32] add sanguine.scheduled.blood_moon_tint
execute if score @s sanguine.dummy matches 3 run tag @a[distance=..48] add sanguine.scheduled.blood_moon_tint
execute if score @s sanguine.dummy matches 4 run tag @a[distance=..64] add sanguine.scheduled.blood_moon_tint
