{
    "format_version": "1.8.0",
    "minecraft:client_entity": {
        "description": {
            "identifier": "minecraft:armor_stand",
            "materials": {
                "default": "armor_stand",
                "UP_box": "entity_emissive_alpha"
            },
            "textures": {
                "UP_box": "models/entity/UP_box",
                "transparent": "models/entity/transparent",
                "default": "textures/entity/armor_stand"
            },
            "particle_effects": {
                "distance_setup": "distance_setup",

                "invisible": "invisible",
                "status_setup": "status_setup",
                "health_setup": "health_setup",
                "hostile_warnings": "hostile_warnings"
            },

            "animations": {
                "target_rotate": "animation.target_rotate",
                "camera_rotate": "animation.camera_rotate",

                "default_pose": "animation.armor_stand.default_pose",
                "no_pose": "animation.armor_stand.no_pose",
                "solemn_pose": "animation.armor_stand.solemn_pose",
                "athena_pose": "animation.armor_stand.athena_pose",
                "brandish_pose": "animation.armor_stand.brandish_pose",
                "honor_pose": "animation.armor_stand.honor_pose",
                "entertain_pose": "animation.armor_stand.entertain_pose",
                "salute_pose": "animation.armor_stand.salute_pose",
                "riposte_pose": "animation.armor_stand.riposte_pose",
                "zombie_pose": "animation.armor_stand.zombie_pose",
                "cancan_a_pose": "animation.armor_stand.cancan_a_pose",
                "cancan_b_pose": "animation.armor_stand.cancan_b_pose",
                "hero_pose": "animation.armor_stand.hero_pose",
                "wiggle": "animation.armor_stand.wiggle"
            },
            "animation_controllers": [
					{"1": "controller.animation.target_rotate_setup"}, 
					{"1.1": "controller.animation.camera_rotate_setup"}, 
					{"2": "controller.animation.invisible"}, 
					{"3": "controller.animation.status"}, 
					{"4": "controller.animation.health"}, 
					{"5": "controller.animation.hostile_warnings"}, 
					{"simdistance": "controller.animation.simdistance"},
                {
                    "distance_armor_stand": "controller.animation.distance_armor_stand"},
                {
                    "pose": "controller.animation.armor_stand.pose"}, 
					{"wiggling": "controller.animation.armor_stand.wiggle"}
            ],
            "geometry": {
                "default": "geometry.armor_stand",
                "target_rotate": "geometry.target_rotate_28",
                "block": "geometry.block_28"
            },
            "render_controllers": [
                "controller.render.target_rotate",
                "controller.render.block",
                "controller.render.armor_stand"
            ],
            "enable_attachables": true
        }
    }
}
