package net.lax1dude.eaglercraft.v1_8.opengl;

/**
 * Copyright (c) 2022-2023 lax1dude, ayunami2000. All Rights Reserved.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 * 
 */
public class RealOpenGLEnums {

	public static final int GL_ACCUM = 256;
	public static final int GL_LOAD = 257;
	public static final int GL_RETURN = 258;
	public static final int GL_MULT = 259;
	public static final int GL_ADD = 260;
	public static final int GL_NEVER = 512;
	public static final int GL_LESS = 513;
	public static final int GL_EQUAL = 514;
	public static final int GL_LEQUAL = 515;
	public static final int GL_GREATER = 516;
	public static final int GL_NOTEQUAL = 517;
	public static final int GL_GEQUAL = 518;
	public static final int GL_ALWAYS = 519;
	public static final int GL_CURRENT_BIT = 1;
	public static final int GL_POINT_BIT = 2;
	public static final int GL_LINE_BIT = 4;
	public static final int GL_POLYGON_BIT = 8;
	public static final int GL_POLYGON_STIPPLE_BIT = 16;
	public static final int GL_PIXEL_MODE_BIT = 32;
	public static final int GL_LIGHTING_BIT = 64;
	public static final int GL_FOG_BIT = 128;
	public static final int GL_DEPTH_BUFFER_BIT = 256;
	public static final int GL_ACCUM_BUFFER_BIT = 512;
	public static final int GL_STENCIL_BUFFER_BIT = 1024;
	public static final int GL_VIEWPORT_BIT = 2048;
	public static final int GL_TRANSFORM_BIT = 4096;
	public static final int GL_ENABLE_BIT = 8192;
	public static final int GL_COLOR_BUFFER_BIT = 16384;
	public static final int GL_HINT_BIT = 32768;
	public static final int GL_EVAL_BIT = 65536;
	public static final int GL_LIST_BIT = 131072;
	public static final int GL_TEXTURE_BIT = 262144;
	public static final int GL_SCISSOR_BIT = 524288;
	public static final int GL_ALL_ATTRIB_BITS = 1048575;
	public static final int GL_POINTS = 0;
	public static final int GL_LINES = 1;
	public static final int GL_LINE_LOOP = 2;
	public static final int GL_LINE_STRIP = 3;
	public static final int GL_TRIANGLES = 4;
	public static final int GL_TRIANGLE_STRIP = 5;
	public static final int GL_TRIANGLE_FAN = 6;
	public static final int GL_QUADS = 7;
	public static final int GL_QUAD_STRIP = 8;
	public static final int GL_POLYGON = 9;
	public static final int GL_ZERO = 0;
	public static final int GL_ONE = 1;
	public static final int GL_SRC_COLOR = 768;
	public static final int GL_ONE_MINUS_SRC_COLOR = 769;
	public static final int GL_SRC_ALPHA = 770;
	public static final int GL_ONE_MINUS_SRC_ALPHA = 771;
	public static final int GL_DST_ALPHA = 772;
	public static final int GL_ONE_MINUS_DST_ALPHA = 773;
	public static final int GL_DST_COLOR = 774;
	public static final int GL_ONE_MINUS_DST_COLOR = 775;
	public static final int GL_SRC_ALPHA_SATURATE = 776;
	public static final int GL_CONSTANT_COLOR = 32769;
	public static final int GL_ONE_MINUS_CONSTANT_COLOR = 32770;
	public static final int GL_CONSTANT_ALPHA = 32771;
	public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 32772;
	public static final int GL_TRUE = 1;
	public static final int GL_FALSE = 0;
	public static final int GL_CLIP_PLANE0 = 12288;
	public static final int GL_CLIP_PLANE1 = 12289;
	public static final int GL_CLIP_PLANE2 = 12290;
	public static final int GL_CLIP_PLANE3 = 12291;
	public static final int GL_CLIP_PLANE4 = 12292;
	public static final int GL_CLIP_PLANE5 = 12293;
	public static final int GL_BYTE = 5120;
	public static final int GL_UNSIGNED_BYTE = 5121;
	public static final int GL_SHORT = 5122;
	public static final int GL_UNSIGNED_SHORT = 5123;
	public static final int GL_INT = 5124;
	public static final int GL_UNSIGNED_INT = 5125;
	public static final int GL_FLOAT = 5126;
	public static final int GL_2_BYTES = 5127;
	public static final int GL_3_BYTES = 5128;
	public static final int GL_4_BYTES = 5129;
	public static final int GL_DOUBLE = 5130;
	public static final int GL_NONE = 0;
	public static final int GL_FRONT_LEFT = 1024;
	public static final int GL_FRONT_RIGHT = 1025;
	public static final int GL_BACK_LEFT = 1026;
	public static final int GL_BACK_RIGHT = 1027;
	public static final int GL_FRONT = 1028;
	public static final int GL_BACK = 1029;
	public static final int GL_LEFT = 1030;
	public static final int GL_RIGHT = 1031;
	public static final int GL_FRONT_AND_BACK = 1032;
	public static final int GL_AUX0 = 1033;
	public static final int GL_AUX1 = 1034;
	public static final int GL_AUX2 = 1035;
	public static final int GL_AUX3 = 1036;
	public static final int GL_NO_ERROR = 0;
	public static final int GL_INVALID_ENUM = 1280;
	public static final int GL_INVALID_VALUE = 1281;
	public static final int GL_INVALID_OPERATION = 1282;
	public static final int GL_STACK_OVERFLOW = 1283;
	public static final int GL_STACK_UNDERFLOW = 1284;
	public static final int GL_OUT_OF_MEMORY = 1285;
	public static final int GL_2D = 1536;
	public static final int GL_3D = 1537;
	public static final int GL_3D_COLOR = 1538;
	public static final int GL_3D_COLOR_TEXTURE = 1539;
	public static final int GL_4D_COLOR_TEXTURE = 1540;
	public static final int GL_PASS_THROUGH_TOKEN = 1792;
	public static final int GL_POINT_TOKEN = 1793;
	public static final int GL_LINE_TOKEN = 1794;
	public static final int GL_POLYGON_TOKEN = 1795;
	public static final int GL_BITMAP_TOKEN = 1796;
	public static final int GL_DRAW_PIXEL_TOKEN = 1797;
	public static final int GL_COPY_PIXEL_TOKEN = 1798;
	public static final int GL_LINE_RESET_TOKEN = 1799;
	public static final int GL_EXP = 2048;
	public static final int GL_EXP2 = 2049;
	public static final int GL_CW = 2304;
	public static final int GL_CCW = 2305;
	public static final int GL_COEFF = 2560;
	public static final int GL_ORDER = 2561;
	public static final int GL_DOMAIN = 2562;
	public static final int GL_CURRENT_COLOR = 2816;
	public static final int GL_CURRENT_INDEX = 2817;
	public static final int GL_CURRENT_NORMAL = 2818;
	public static final int GL_CURRENT_TEXTURE_COORDS = 2819;
	public static final int GL_CURRENT_RASTER_COLOR = 2820;
	public static final int GL_CURRENT_RASTER_INDEX = 2821;
	public static final int GL_CURRENT_RASTER_TEXTURE_COORDS = 2822;
	public static final int GL_CURRENT_RASTER_POSITION = 2823;
	public static final int GL_CURRENT_RASTER_POSITION_VALID = 2824;
	public static final int GL_CURRENT_RASTER_DISTANCE = 2825;
	public static final int GL_POINT_SMOOTH = 2832;
	public static final int GL_POINT_SIZE = 2833;
	public static final int GL_POINT_SIZE_RANGE = 2834;
	public static final int GL_POINT_SIZE_GRANULARITY = 2835;
	public static final int GL_LINE_SMOOTH = 2848;
	public static final int GL_LINE_WIDTH = 2849;
	public static final int GL_LINE_WIDTH_RANGE = 2850;
	public static final int GL_LINE_WIDTH_GRANULARITY = 2851;
	public static final int GL_LINE_STIPPLE = 2852;
	public static final int GL_LINE_STIPPLE_PATTERN = 2853;
	public static final int GL_LINE_STIPPLE_REPEAT = 2854;
	public static final int GL_LIST_MODE = 2864;
	public static final int GL_MAX_LIST_NESTING = 2865;
	public static final int GL_LIST_BASE = 2866;
	public static final int GL_LIST_INDEX = 2867;
	public static final int GL_POLYGON_MODE = 2880;
	public static final int GL_POLYGON_SMOOTH = 2881;
	public static final int GL_POLYGON_STIPPLE = 2882;
	public static final int GL_EDGE_FLAG = 2883;
	public static final int GL_CULL_FACE = 2884;
	public static final int GL_CULL_FACE_MODE = 2885;
	public static final int GL_FRONT_FACE = 2886;
	public static final int GL_LIGHTING = 2896;
	public static final int GL_LIGHT_MODEL_LOCAL_VIEWER = 2897;
	public static final int GL_LIGHT_MODEL_TWO_SIDE = 2898;
	public static final int GL_LIGHT_MODEL_AMBIENT = 2899;
	public static final int GL_SHADE_MODEL = 2900;
	public static final int GL_COLOR_MATERIAL_FACE = 2901;
	public static final int GL_COLOR_MATERIAL_PARAMETER = 2902;
	public static final int GL_COLOR_MATERIAL = 2903;
	public static final int GL_FOG = 2912;
	public static final int GL_FOG_INDEX = 2913;
	public static final int GL_FOG_DENSITY = 2914;
	public static final int GL_FOG_START = 2915;
	public static final int GL_FOG_END = 2916;
	public static final int GL_FOG_MODE = 2917;
	public static final int GL_FOG_COLOR = 2918;
	public static final int GL_DEPTH_RANGE = 2928;
	public static final int GL_DEPTH_TEST = 2929;
	public static final int GL_DEPTH_WRITEMASK = 2930;
	public static final int GL_DEPTH_CLEAR_VALUE = 2931;
	public static final int GL_DEPTH_FUNC = 2932;
	public static final int GL_ACCUM_CLEAR_VALUE = 2944;
	public static final int GL_STENCIL_TEST = 2960;
	public static final int GL_STENCIL_CLEAR_VALUE = 2961;
	public static final int GL_STENCIL_FUNC = 2962;
	public static final int GL_STENCIL_VALUE_MASK = 2963;
	public static final int GL_STENCIL_FAIL = 2964;
	public static final int GL_STENCIL_PASS_DEPTH_FAIL = 2965;
	public static final int GL_STENCIL_PASS_DEPTH_PASS = 2966;
	public static final int GL_STENCIL_REF = 2967;
	public static final int GL_STENCIL_WRITEMASK = 2968;
	public static final int GL_MATRIX_MODE = 2976;
	public static final int GL_NORMALIZE = 2977;
	public static final int GL_VIEWPORT = 2978;
	public static final int GL_MODELVIEW_STACK_DEPTH = 2979;
	public static final int GL_PROJECTION_STACK_DEPTH = 2980;
	public static final int GL_TEXTURE_STACK_DEPTH = 2981;
	public static final int GL_MODELVIEW_MATRIX = 2982;
	public static final int GL_PROJECTION_MATRIX = 2983;
	public static final int GL_TEXTURE_MATRIX = 2984;
	public static final int GL_ATTRIB_STACK_DEPTH = 2992;
	public static final int GL_CLIENT_ATTRIB_STACK_DEPTH = 2993;
	public static final int GL_ALPHA_TEST = 3008;
	public static final int GL_ALPHA_TEST_FUNC = 3009;
	public static final int GL_ALPHA_TEST_REF = 3010;
	public static final int GL_DITHER = 3024;
	public static final int GL_BLEND_DST = 3040;
	public static final int GL_BLEND_SRC = 3041;
	public static final int GL_BLEND = 3042;
	public static final int GL_LOGIC_OP_MODE = 3056;
	public static final int GL_INDEX_LOGIC_OP = 3057;
	public static final int GL_COLOR_LOGIC_OP = 3058;
	public static final int GL_AUX_BUFFERS = 3072;
	public static final int GL_DRAW_BUFFER = 3073;
	public static final int GL_READ_BUFFER = 3074;
	public static final int GL_SCISSOR_BOX = 3088;
	public static final int GL_SCISSOR_TEST = 3089;
	public static final int GL_INDEX_CLEAR_VALUE = 3104;
	public static final int GL_INDEX_WRITEMASK = 3105;
	public static final int GL_COLOR_CLEAR_VALUE = 3106;
	public static final int GL_COLOR_WRITEMASK = 3107;
	public static final int GL_INDEX_MODE = 3120;
	public static final int GL_RGBA_MODE = 3121;
	public static final int GL_DOUBLEBUFFER = 3122;
	public static final int GL_STEREO = 3123;
	public static final int GL_RENDER_MODE = 3136;
	public static final int GL_PERSPECTIVE_CORRECTION_HINT = 3152;
	public static final int GL_POINT_SMOOTH_HINT = 3153;
	public static final int GL_LINE_SMOOTH_HINT = 3154;
	public static final int GL_POLYGON_SMOOTH_HINT = 3155;
	public static final int GL_FOG_HINT = 3156;
	public static final int GL_TEXTURE_GEN_S = 3168;
	public static final int GL_TEXTURE_GEN_T = 3169;
	public static final int GL_TEXTURE_GEN_R = 3170;
	public static final int GL_TEXTURE_GEN_Q = 3171;
	public static final int GL_PIXEL_MAP_I_TO_I = 3184;
	public static final int GL_PIXEL_MAP_S_TO_S = 3185;
	public static final int GL_PIXEL_MAP_I_TO_R = 3186;
	public static final int GL_PIXEL_MAP_I_TO_G = 3187;
	public static final int GL_PIXEL_MAP_I_TO_B = 3188;
	public static final int GL_PIXEL_MAP_I_TO_A = 3189;
	public static final int GL_PIXEL_MAP_R_TO_R = 3190;
	public static final int GL_PIXEL_MAP_G_TO_G = 3191;
	public static final int GL_PIXEL_MAP_B_TO_B = 3192;
	public static final int GL_PIXEL_MAP_A_TO_A = 3193;
	public static final int GL_PIXEL_MAP_I_TO_I_SIZE = 3248;
	public static final int GL_PIXEL_MAP_S_TO_S_SIZE = 3249;
	public static final int GL_PIXEL_MAP_I_TO_R_SIZE = 3250;
	public static final int GL_PIXEL_MAP_I_TO_G_SIZE = 3251;
	public static final int GL_PIXEL_MAP_I_TO_B_SIZE = 3252;
	public static final int GL_PIXEL_MAP_I_TO_A_SIZE = 3253;
	public static final int GL_PIXEL_MAP_R_TO_R_SIZE = 3254;
	public static final int GL_PIXEL_MAP_G_TO_G_SIZE = 3255;
	public static final int GL_PIXEL_MAP_B_TO_B_SIZE = 3256;
	public static final int GL_PIXEL_MAP_A_TO_A_SIZE = 3257;
	public static final int GL_UNPACK_SWAP_BYTES = 3312;
	public static final int GL_UNPACK_LSB_FIRST = 3313;
	public static final int GL_UNPACK_ROW_LENGTH = 3314;
	public static final int GL_UNPACK_SKIP_ROWS = 3315;
	public static final int GL_UNPACK_SKIP_PIXELS = 3316;
	public static final int GL_UNPACK_ALIGNMENT = 3317;
	public static final int GL_PACK_SWAP_BYTES = 3328;
	public static final int GL_PACK_LSB_FIRST = 3329;
	public static final int GL_PACK_ROW_LENGTH = 3330;
	public static final int GL_PACK_SKIP_ROWS = 3331;
	public static final int GL_PACK_SKIP_PIXELS = 3332;
	public static final int GL_PACK_ALIGNMENT = 3333;
	public static final int GL_MAP_COLOR = 3344;
	public static final int GL_MAP_STENCIL = 3345;
	public static final int GL_INDEX_SHIFT = 3346;
	public static final int GL_INDEX_OFFSET = 3347;
	public static final int GL_RED_SCALE = 3348;
	public static final int GL_RED_BIAS = 3349;
	public static final int GL_ZOOM_X = 3350;
	public static final int GL_ZOOM_Y = 3351;
	public static final int GL_GREEN_SCALE = 3352;
	public static final int GL_GREEN_BIAS = 3353;
	public static final int GL_BLUE_SCALE = 3354;
	public static final int GL_BLUE_BIAS = 3355;
	public static final int GL_ALPHA_SCALE = 3356;
	public static final int GL_ALPHA_BIAS = 3357;
	public static final int GL_DEPTH_SCALE = 3358;
	public static final int GL_DEPTH_BIAS = 3359;
	public static final int GL_MAX_EVAL_ORDER = 3376;
	public static final int GL_MAX_LIGHTS = 3377;
	public static final int GL_MAX_CLIP_PLANES = 3378;
	public static final int GL_MAX_TEXTURE_SIZE = 3379;
	public static final int GL_MAX_PIXEL_MAP_TABLE = 3380;
	public static final int GL_MAX_ATTRIB_STACK_DEPTH = 3381;
	public static final int GL_MAX_MODELVIEW_STACK_DEPTH = 3382;
	public static final int GL_MAX_NAME_STACK_DEPTH = 3383;
	public static final int GL_MAX_PROJECTION_STACK_DEPTH = 3384;
	public static final int GL_MAX_TEXTURE_STACK_DEPTH = 3385;
	public static final int GL_MAX_VIEWPORT_DIMS = 3386;
	public static final int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387;
	public static final int GL_SUBPIXEL_BITS = 3408;
	public static final int GL_INDEX_BITS = 3409;
	public static final int GL_RED_BITS = 3410;
	public static final int GL_GREEN_BITS = 3411;
	public static final int GL_BLUE_BITS = 3412;
	public static final int GL_ALPHA_BITS = 3413;
	public static final int GL_DEPTH_BITS = 3414;
	public static final int GL_STENCIL_BITS = 3415;
	public static final int GL_ACCUM_RED_BITS = 3416;
	public static final int GL_ACCUM_GREEN_BITS = 3417;
	public static final int GL_ACCUM_BLUE_BITS = 3418;
	public static final int GL_ACCUM_ALPHA_BITS = 3419;
	public static final int GL_NAME_STACK_DEPTH = 3440;
	public static final int GL_AUTO_NORMAL = 3456;
	public static final int GL_MAP1_COLOR_4 = 3472;
	public static final int GL_MAP1_INDEX = 3473;
	public static final int GL_MAP1_NORMAL = 3474;
	public static final int GL_MAP1_TEXTURE_COORD_1 = 3475;
	public static final int GL_MAP1_TEXTURE_COORD_2 = 3476;
	public static final int GL_MAP1_TEXTURE_COORD_3 = 3477;
	public static final int GL_MAP1_TEXTURE_COORD_4 = 3478;
	public static final int GL_MAP1_VERTEX_3 = 3479;
	public static final int GL_MAP1_VERTEX_4 = 3480;
	public static final int GL_MAP2_COLOR_4 = 3504;
	public static final int GL_MAP2_INDEX = 3505;
	public static final int GL_MAP2_NORMAL = 3506;
	public static final int GL_MAP2_TEXTURE_COORD_1 = 3507;
	public static final int GL_MAP2_TEXTURE_COORD_2 = 3508;
	public static final int GL_MAP2_TEXTURE_COORD_3 = 3509;
	public static final int GL_MAP2_TEXTURE_COORD_4 = 3510;
	public static final int GL_MAP2_VERTEX_3 = 3511;
	public static final int GL_MAP2_VERTEX_4 = 3512;
	public static final int GL_MAP1_GRID_DOMAIN = 3536;
	public static final int GL_MAP1_GRID_SEGMENTS = 3537;
	public static final int GL_MAP2_GRID_DOMAIN = 3538;
	public static final int GL_MAP2_GRID_SEGMENTS = 3539;
	public static final int GL_TEXTURE_1D = 3552;
	public static final int GL_TEXTURE_2D = 3553;
	public static final int GL_FEEDBACK_BUFFER_POINTER = 3568;
	public static final int GL_FEEDBACK_BUFFER_SIZE = 3569;
	public static final int GL_FEEDBACK_BUFFER_TYPE = 3570;
	public static final int GL_SELECTION_BUFFER_POINTER = 3571;
	public static final int GL_SELECTION_BUFFER_SIZE = 3572;
	public static final int GL_TEXTURE_WIDTH = 4096;
	public static final int GL_TEXTURE_HEIGHT = 4097;
	public static final int GL_TEXTURE_INTERNAL_FORMAT = 4099;
	public static final int GL_TEXTURE_BORDER_COLOR = 4100;
	public static final int GL_TEXTURE_BORDER = 4101;
	public static final int GL_DONT_CARE = 4352;
	public static final int GL_FASTEST = 4353;
	public static final int GL_NICEST = 4354;
	public static final int GL_LIGHT0 = 16384;
	public static final int GL_LIGHT1 = 16385;
	public static final int GL_LIGHT2 = 16386;
	public static final int GL_LIGHT3 = 16387;
	public static final int GL_LIGHT4 = 16388;
	public static final int GL_LIGHT5 = 16389;
	public static final int GL_LIGHT6 = 16390;
	public static final int GL_LIGHT7 = 16391;
	public static final int GL_AMBIENT = 4608;
	public static final int GL_DIFFUSE = 4609;
	public static final int GL_SPECULAR = 4610;
	public static final int GL_POSITION = 4611;
	public static final int GL_SPOT_DIRECTION = 4612;
	public static final int GL_SPOT_EXPONENT = 4613;
	public static final int GL_SPOT_CUTOFF = 4614;
	public static final int GL_CONSTANT_ATTENUATION = 4615;
	public static final int GL_LINEAR_ATTENUATION = 4616;
	public static final int GL_QUADRATIC_ATTENUATION = 4617;
	public static final int GL_COMPILE = 4864;
	public static final int GL_COMPILE_AND_EXECUTE = 4865;
	public static final int GL_CLEAR = 5376;
	public static final int GL_AND = 5377;
	public static final int GL_AND_REVERSE = 5378;
	public static final int GL_COPY = 5379;
	public static final int GL_AND_INVERTED = 5380;
	public static final int GL_NOOP = 5381;
	public static final int GL_XOR = 5382;
	public static final int GL_OR = 5383;
	public static final int GL_NOR = 5384;
	public static final int GL_EQUIV = 5385;
	public static final int GL_INVERT = 5386;
	public static final int GL_OR_REVERSE = 5387;
	public static final int GL_COPY_INVERTED = 5388;
	public static final int GL_OR_INVERTED = 5389;
	public static final int GL_NAND = 5390;
	public static final int GL_SET = 5391;
	public static final int GL_EMISSION = 5632;
	public static final int GL_SHININESS = 5633;
	public static final int GL_AMBIENT_AND_DIFFUSE = 5634;
	public static final int GL_COLOR_INDEXES = 5635;
	public static final int GL_MODELVIEW = 5888;
	public static final int GL_PROJECTION = 5889;
	public static final int GL_TEXTURE = 5890;
	public static final int GL_COLOR = 6144;
	public static final int GL_DEPTH = 6145;
	public static final int GL_STENCIL = 6146;
	public static final int GL_COLOR_INDEX = 6400;
	public static final int GL_STENCIL_INDEX = 6401;
	public static final int GL_DEPTH_COMPONENT = 6402;
	public static final int GL_RED = 6403;
	public static final int GL_GREEN = 6404;
	public static final int GL_BLUE = 6405;
	public static final int GL_ALPHA = 6406;
	public static final int GL_RGB = 6407;
	public static final int GL_RGBA = 6408;
	public static final int GL_LUMINANCE = 6409;
	public static final int GL_LUMINANCE_ALPHA = 6410;
	public static final int GL_BITMAP = 6656;
	public static final int GL_POINT = 6912;
	public static final int GL_LINE = 6913;
	public static final int GL_FILL = 6914;
	public static final int GL_RENDER = 7168;
	public static final int GL_FEEDBACK = 7169;
	public static final int GL_SELECT = 7170;
	public static final int GL_FLAT = 7424;
	public static final int GL_SMOOTH = 7425;
	public static final int GL_KEEP = 7680;
	public static final int GL_REPLACE = 7681;
	public static final int GL_INCR = 7682;
	public static final int GL_DECR = 7683;
	public static final int GL_VENDOR = 7936;
	public static final int GL_RENDERER = 7937;
	public static final int GL_VERSION = 7938;
	public static final int GL_EXTENSIONS = 7939;
	public static final int GL_S = 8192;
	public static final int GL_T = 8193;
	public static final int GL_R = 8194;
	public static final int GL_Q = 8195;
	public static final int GL_MODULATE = 8448;
	public static final int GL_DECAL = 8449;
	public static final int GL_TEXTURE_ENV_MODE = 8704;
	public static final int GL_TEXTURE_ENV_COLOR = 8705;
	public static final int GL_TEXTURE_ENV = 8960;
	public static final int GL_EYE_LINEAR = 9216;
	public static final int GL_OBJECT_LINEAR = 9217;
	public static final int GL_SPHERE_MAP = 9218;
	public static final int GL_TEXTURE_GEN_MODE = 9472;
	public static final int GL_OBJECT_PLANE = 9473;
	public static final int GL_EYE_PLANE = 9474;
	public static final int GL_NEAREST = 9728;
	public static final int GL_LINEAR = 9729;
	public static final int GL_NEAREST_MIPMAP_NEAREST = 9984;
	public static final int GL_LINEAR_MIPMAP_NEAREST = 9985;
	public static final int GL_NEAREST_MIPMAP_LINEAR = 9986;
	public static final int GL_LINEAR_MIPMAP_LINEAR = 9987;
	public static final int GL_TEXTURE_MAG_FILTER = 10240;
	public static final int GL_TEXTURE_MIN_FILTER = 10241;
	public static final int GL_TEXTURE_WRAP_S = 10242;
	public static final int GL_TEXTURE_WRAP_T = 10243;
	public static final int GL_CLAMP = 10496;
	public static final int GL_REPEAT = 10497;
	public static final int GL_CLIENT_PIXEL_STORE_BIT = 1;
	public static final int GL_CLIENT_VERTEX_ARRAY_BIT = 2;
	public static final int GL_ALL_CLIENT_ATTRIB_BITS = -1;
	public static final int GL_POLYGON_OFFSET_FACTOR = 32824;
	public static final int GL_POLYGON_OFFSET_UNITS = 10752;
	public static final int GL_POLYGON_OFFSET_POINT = 10753;
	public static final int GL_POLYGON_OFFSET_LINE = 10754;
	public static final int GL_POLYGON_OFFSET_FILL = 32823;
	public static final int GL_ALPHA4 = 32827;
	public static final int GL_ALPHA8 = 32828;
	public static final int GL_ALPHA12 = 32829;
	public static final int GL_ALPHA16 = 32830;
	public static final int GL_LUMINANCE4 = 32831;
	public static final int GL_LUMINANCE8 = 32832;
	public static final int GL_LUMINANCE12 = 32833;
	public static final int GL_LUMINANCE16 = 32834;
	public static final int GL_LUMINANCE4_ALPHA4 = 32835;
	public static final int GL_LUMINANCE6_ALPHA2 = 32836;
	public static final int GL_LUMINANCE8_ALPHA8 = 32837;
	public static final int GL_LUMINANCE12_ALPHA4 = 32838;
	public static final int GL_LUMINANCE12_ALPHA12 = 32839;
	public static final int GL_LUMINANCE16_ALPHA16 = 32840;
	public static final int GL_INTENSITY = 32841;
	public static final int GL_INTENSITY4 = 32842;
	public static final int GL_INTENSITY8 = 32843;
	public static final int GL_INTENSITY12 = 32844;
	public static final int GL_INTENSITY16 = 32845;
	public static final int GL_R3_G3_B2 = 10768;
	public static final int GL_RGB4 = 32847;
	public static final int GL_RGB5 = 32848;
	public static final int GL_RGB8 = 32849;
	public static final int GL_RGB10 = 32850;
	public static final int GL_RGB12 = 32851;
	public static final int GL_RGB16 = 32852;
	public static final int GL_RGBA2 = 32853;
	public static final int GL_RGBA4 = 32854;
	public static final int GL_RGB5_A1 = 32855;
	public static final int GL_RGBA8 = 32856;
	public static final int GL_RGB10_A2 = 32857;
	public static final int GL_RGBA12 = 32858;
	public static final int GL_RGBA16 = 32859;
	public static final int GL_TEXTURE_RED_SIZE = 32860;
	public static final int GL_TEXTURE_GREEN_SIZE = 32861;
	public static final int GL_TEXTURE_BLUE_SIZE = 32862;
	public static final int GL_TEXTURE_ALPHA_SIZE = 32863;
	public static final int GL_TEXTURE_LUMINANCE_SIZE = 32864;
	public static final int GL_TEXTURE_INTENSITY_SIZE = 32865;
	public static final int GL_PROXY_TEXTURE_1D = 32867;
	public static final int GL_PROXY_TEXTURE_2D = 32868;
	public static final int GL_TEXTURE_PRIORITY = 32870;
	public static final int GL_TEXTURE_RESIDENT = 32871;
	public static final int GL_TEXTURE_BINDING_1D = 32872;
	public static final int GL_TEXTURE_BINDING_2D = 32873;
	public static final int GL_VERTEX_ARRAY = 32884;
	public static final int GL_NORMAL_ARRAY = 32885;
	public static final int GL_COLOR_ARRAY = 32886;
	public static final int GL_INDEX_ARRAY = 32887;
	public static final int GL_TEXTURE_COORD_ARRAY = 32888;
	public static final int GL_EDGE_FLAG_ARRAY = 32889;
	public static final int GL_VERTEX_ARRAY_SIZE = 32890;
	public static final int GL_VERTEX_ARRAY_TYPE = 32891;
	public static final int GL_VERTEX_ARRAY_STRIDE = 32892;
	public static final int GL_NORMAL_ARRAY_TYPE = 32894;
	public static final int GL_NORMAL_ARRAY_STRIDE = 32895;
	public static final int GL_COLOR_ARRAY_SIZE = 32897;
	public static final int GL_COLOR_ARRAY_TYPE = 32898;
	public static final int GL_COLOR_ARRAY_STRIDE = 32899;
	public static final int GL_INDEX_ARRAY_TYPE = 32901;
	public static final int GL_INDEX_ARRAY_STRIDE = 32902;
	public static final int GL_TEXTURE_COORD_ARRAY_SIZE = 32904;
	public static final int GL_TEXTURE_COORD_ARRAY_TYPE = 32905;
	public static final int GL_TEXTURE_COORD_ARRAY_STRIDE = 32906;
	public static final int GL_EDGE_FLAG_ARRAY_STRIDE = 32908;
	public static final int GL_VERTEX_ARRAY_POINTER = 32910;
	public static final int GL_NORMAL_ARRAY_POINTER = 32911;
	public static final int GL_COLOR_ARRAY_POINTER = 32912;
	public static final int GL_INDEX_ARRAY_POINTER = 32913;
	public static final int GL_TEXTURE_COORD_ARRAY_POINTER = 32914;
	public static final int GL_EDGE_FLAG_ARRAY_POINTER = 32915;
	public static final int GL_V2F = 10784;
	public static final int GL_V3F = 10785;
	public static final int GL_C4UB_V2F = 10786;
	public static final int GL_C4UB_V3F = 10787;
	public static final int GL_C3F_V3F = 10788;
	public static final int GL_N3F_V3F = 10789;
	public static final int GL_C4F_N3F_V3F = 10790;
	public static final int GL_T2F_V3F = 10791;
	public static final int GL_T4F_V4F = 10792;
	public static final int GL_T2F_C4UB_V3F = 10793;
	public static final int GL_T2F_C3F_V3F = 10794;
	public static final int GL_T2F_N3F_V3F = 10795;
	public static final int GL_T2F_C4F_N3F_V3F = 10796;
	public static final int GL_T4F_C4F_N3F_V4F = 10797;
	public static final int GL_LOGIC_OP = 3057;
	public static final int GL_TEXTURE_COMPONENTS = 4099;
	public static final int GL_TEXTURE_BINDING_3D = 32874;
	public static final int GL_PACK_SKIP_IMAGES = 32875;
	public static final int GL_PACK_IMAGE_HEIGHT = 32876;
	public static final int GL_UNPACK_SKIP_IMAGES = 32877;
	public static final int GL_UNPACK_IMAGE_HEIGHT = 32878;
	public static final int GL_TEXTURE_3D = 32879;
	public static final int GL_PROXY_TEXTURE_3D = 32880;
	public static final int GL_TEXTURE_DEPTH = 32881;
	public static final int GL_TEXTURE_WRAP_R = 32882;
	public static final int GL_MAX_3D_TEXTURE_SIZE = 32883;
	public static final int GL_BGR = 32992;
	public static final int GL_BGRA = 32993;
	public static final int GL_UNSIGNED_BYTE_3_3_2 = 32818;
	public static final int GL_UNSIGNED_BYTE_2_3_3_REV = 33634;
	public static final int GL_UNSIGNED_SHORT_5_6_5 = 33635;
	public static final int GL_UNSIGNED_SHORT_5_6_5_REV = 33636;
	public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 32819;
	public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV = 33637;
	public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 32820;
	public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV = 33638;
	public static final int GL_UNSIGNED_INT_8_8_8_8 = 32821;
	public static final int GL_UNSIGNED_INT_8_8_8_8_REV = 33639;
	public static final int GL_UNSIGNED_INT_10_10_10_2 = 32822;
	public static final int GL_UNSIGNED_INT_2_10_10_10_REV = 33640;
	public static final int GL_RESCALE_NORMAL = 32826;
	public static final int GL_LIGHT_MODEL_COLOR_CONTROL = 33272;
	public static final int GL_SINGLE_COLOR = 33273;
	public static final int GL_SEPARATE_SPECULAR_COLOR = 33274;
	public static final int GL_CLAMP_TO_EDGE = 33071;
	public static final int GL_TEXTURE_MIN_LOD = 33082;
	public static final int GL_TEXTURE_MAX_LOD = 33083;
	public static final int GL_TEXTURE_BASE_LEVEL = 33084;
	public static final int GL_TEXTURE_MAX_LEVEL = 33085;
	public static final int GL_MAX_ELEMENTS_VERTICES = 33000;
	public static final int GL_MAX_ELEMENTS_INDICES = 33001;
	public static final int GL_ALIASED_POINT_SIZE_RANGE = 33901;
	public static final int GL_ALIASED_LINE_WIDTH_RANGE = 33902;
	public static final int GL_SMOOTH_POINT_SIZE_RANGE = 2834;
	public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY = 2835;
	public static final int GL_SMOOTH_LINE_WIDTH_RANGE = 2850;
	public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY = 2851;
	public static final int GL_TEXTURE0 = 33984;
	public static final int GL_TEXTURE1 = 33985;
	public static final int GL_TEXTURE2 = 33986;
	public static final int GL_TEXTURE3 = 33987;
	public static final int GL_TEXTURE4 = 33988;
	public static final int GL_TEXTURE5 = 33989;
	public static final int GL_TEXTURE6 = 33990;
	public static final int GL_TEXTURE7 = 33991;
	public static final int GL_TEXTURE8 = 33992;
	public static final int GL_TEXTURE9 = 33993;
	public static final int GL_TEXTURE10 = 33994;
	public static final int GL_TEXTURE11 = 33995;
	public static final int GL_TEXTURE12 = 33996;
	public static final int GL_TEXTURE13 = 33997;
	public static final int GL_TEXTURE14 = 33998;
	public static final int GL_TEXTURE15 = 33999;
	public static final int GL_TEXTURE16 = 34000;
	public static final int GL_TEXTURE17 = 34001;
	public static final int GL_TEXTURE18 = 34002;
	public static final int GL_TEXTURE19 = 34003;
	public static final int GL_TEXTURE20 = 34004;
	public static final int GL_TEXTURE21 = 34005;
	public static final int GL_TEXTURE22 = 34006;
	public static final int GL_TEXTURE23 = 34007;
	public static final int GL_TEXTURE24 = 34008;
	public static final int GL_TEXTURE25 = 34009;
	public static final int GL_TEXTURE26 = 34010;
	public static final int GL_TEXTURE27 = 34011;
	public static final int GL_TEXTURE28 = 34012;
	public static final int GL_TEXTURE29 = 34013;
	public static final int GL_TEXTURE30 = 34014;
	public static final int GL_TEXTURE31 = 34015;
	public static final int GL_ACTIVE_TEXTURE = 34016;
	public static final int GL_CLIENT_ACTIVE_TEXTURE = 34017;
	public static final int GL_MAX_TEXTURE_UNITS = 34018;
	public static final int GL_NORMAL_MAP = 34065;
	public static final int GL_REFLECTION_MAP = 34066;
	public static final int GL_TEXTURE_CUBE_MAP = 34067;
	public static final int GL_TEXTURE_BINDING_CUBE_MAP = 34068;
	public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 34069;
	public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 34070;
	public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 34071;
	public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072;
	public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 34073;
	public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074;
	public static final int GL_PROXY_TEXTURE_CUBE_MAP = 34075;
	public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 34076;
	public static final int GL_COMPRESSED_ALPHA = 34025;
	public static final int GL_COMPRESSED_LUMINANCE = 34026;
	public static final int GL_COMPRESSED_LUMINANCE_ALPHA = 34027;
	public static final int GL_COMPRESSED_INTENSITY = 34028;
	public static final int GL_COMPRESSED_RGB = 34029;
	public static final int GL_COMPRESSED_RGBA = 34030;
	public static final int GL_TEXTURE_COMPRESSION_HINT = 34031;
	public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 34464;
	public static final int GL_TEXTURE_COMPRESSED = 34465;
	public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 34466;
	public static final int GL_COMPRESSED_TEXTURE_FORMATS = 34467;
	public static final int GL_MULTISAMPLE = 32925;
	public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 32926;
	public static final int GL_SAMPLE_ALPHA_TO_ONE = 32927;
	public static final int GL_SAMPLE_COVERAGE = 32928;
	public static final int GL_SAMPLE_BUFFERS = 32936;
	public static final int GL_SAMPLES = 32937;
	public static final int GL_SAMPLE_COVERAGE_VALUE = 32938;
	public static final int GL_SAMPLE_COVERAGE_INVERT = 32939;
	public static final int GL_MULTISAMPLE_BIT = 536870912;
	public static final int GL_TRANSPOSE_MODELVIEW_MATRIX = 34019;
	public static final int GL_TRANSPOSE_PROJECTION_MATRIX = 34020;
	public static final int GL_TRANSPOSE_TEXTURE_MATRIX = 34021;
	public static final int GL_TRANSPOSE_COLOR_MATRIX = 34022;
	public static final int GL_COMBINE = 34160;
	public static final int GL_COMBINE_RGB = 34161;
	public static final int GL_COMBINE_ALPHA = 34162;
	public static final int GL_SOURCE0_RGB = 34176;
	public static final int GL_SOURCE1_RGB = 34177;
	public static final int GL_SOURCE2_RGB = 34178;
	public static final int GL_SOURCE0_ALPHA = 34184;
	public static final int GL_SOURCE1_ALPHA = 34185;
	public static final int GL_SOURCE2_ALPHA = 34186;
	public static final int GL_OPERAND0_RGB = 34192;
	public static final int GL_OPERAND1_RGB = 34193;
	public static final int GL_OPERAND2_RGB = 34194;
	public static final int GL_OPERAND0_ALPHA = 34200;
	public static final int GL_OPERAND1_ALPHA = 34201;
	public static final int GL_OPERAND2_ALPHA = 34202;
	public static final int GL_RGB_SCALE = 34163;
	public static final int GL_ADD_SIGNED = 34164;
	public static final int GL_INTERPOLATE = 34165;
	public static final int GL_SUBTRACT = 34023;
	public static final int GL_CONSTANT = 34166;
	public static final int GL_PRIMARY_COLOR = 34167;
	public static final int GL_PREVIOUS = 34168;
	public static final int GL_DOT3_RGB = 34478;
	public static final int GL_DOT3_RGBA = 34479;
	public static final int GL_CLAMP_TO_BORDER = 33069;
	public static final int GL_ARRAY_BUFFER = 34962;
	public static final int GL_ELEMENT_ARRAY_BUFFER = 34963;
	public static final int GL_ARRAY_BUFFER_BINDING = 34964;
	public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 34965;
	public static final int GL_VERTEX_ARRAY_BUFFER_BINDING = 34966;
	public static final int GL_NORMAL_ARRAY_BUFFER_BINDING = 34967;
	public static final int GL_COLOR_ARRAY_BUFFER_BINDING = 34968;
	public static final int GL_INDEX_ARRAY_BUFFER_BINDING = 34969;
	public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 34970;
	public static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 34971;
	public static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 34972;
	public static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 34973;
	public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING = 34974;
	public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975;
	public static final int GL_STREAM_DRAW = 35040;
	public static final int GL_STREAM_READ = 35041;
	public static final int GL_STREAM_COPY = 35042;
	public static final int GL_STATIC_DRAW = 35044;
	public static final int GL_STATIC_READ = 35045;
	public static final int GL_STATIC_COPY = 35046;
	public static final int GL_DYNAMIC_DRAW = 35048;
	public static final int GL_DYNAMIC_READ = 35049;
	public static final int GL_DYNAMIC_COPY = 35050;
	public static final int GL_READ_ONLY = 35000;
	public static final int GL_WRITE_ONLY = 35001;
	public static final int GL_READ_WRITE = 35002;
	public static final int GL_BUFFER_SIZE = 34660;
	public static final int GL_BUFFER_USAGE = 34661;
	public static final int GL_BUFFER_ACCESS = 35003;
	public static final int GL_BUFFER_MAPPED = 35004;
	public static final int GL_BUFFER_MAP_POINTER = 35005;
	public static final int GL_FOG_COORD_SRC = 33872;
	public static final int GL_FOG_COORD = 33873;
	public static final int GL_CURRENT_FOG_COORD = 33875;
	public static final int GL_FOG_COORD_ARRAY_TYPE = 33876;
	public static final int GL_FOG_COORD_ARRAY_STRIDE = 33877;
	public static final int GL_FOG_COORD_ARRAY_POINTER = 33878;
	public static final int GL_FOG_COORD_ARRAY = 33879;
	public static final int GL_FOG_COORD_ARRAY_BUFFER_BINDING = 34973;
	public static final int GL_SRC0_RGB = 34176;
	public static final int GL_SRC1_RGB = 34177;
	public static final int GL_SRC2_RGB = 34178;
	public static final int GL_SRC0_ALPHA = 34184;
	public static final int GL_SRC1_ALPHA = 34185;
	public static final int GL_SRC2_ALPHA = 34186;
	public static final int GL_SAMPLES_PASSED = 35092;
	public static final int GL_QUERY_COUNTER_BITS = 34916;
	public static final int GL_CURRENT_QUERY = 34917;
	public static final int GL_QUERY_RESULT = 34918;
	public static final int GL_QUERY_RESULT_AVAILABLE = 34919;
	public static final int GL_SHADING_LANGUAGE_VERSION = 35724;
	public static final int GL_CURRENT_PROGRAM = 35725;
	public static final int GL_SHADER_TYPE = 35663;
	public static final int GL_DELETE_STATUS = 35712;
	public static final int GL_COMPILE_STATUS = 35713;
	public static final int GL_LINK_STATUS = 35714;
	public static final int GL_VALIDATE_STATUS = 35715;
	public static final int GL_INFO_LOG_LENGTH = 35716;
	public static final int GL_ATTACHED_SHADERS = 35717;
	public static final int GL_ACTIVE_UNIFORMS = 35718;
	public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 35719;
	public static final int GL_ACTIVE_ATTRIBUTES = 35721;
	public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722;
	public static final int GL_SHADER_SOURCE_LENGTH = 35720;
	public static final int GL_SHADER_OBJECT = 35656;
	public static final int GL_FLOAT_VEC2 = 35664;
	public static final int GL_FLOAT_VEC3 = 35665;
	public static final int GL_FLOAT_VEC4 = 35666;
	public static final int GL_INT_VEC2 = 35667;
	public static final int GL_INT_VEC3 = 35668;
	public static final int GL_INT_VEC4 = 35669;
	public static final int GL_BOOL = 35670;
	public static final int GL_BOOL_VEC2 = 35671;
	public static final int GL_BOOL_VEC3 = 35672;
	public static final int GL_BOOL_VEC4 = 35673;
	public static final int GL_FLOAT_MAT2 = 35674;
	public static final int GL_FLOAT_MAT3 = 35675;
	public static final int GL_FLOAT_MAT4 = 35676;
	public static final int GL_SAMPLER_1D = 35677;
	public static final int GL_SAMPLER_2D = 35678;
	public static final int GL_SAMPLER_3D = 35679;
	public static final int GL_SAMPLER_CUBE = 35680;
	public static final int GL_SAMPLER_1D_SHADOW = 35681;
	public static final int GL_SAMPLER_2D_SHADOW = 35682;
	public static final int GL_VERTEX_SHADER = 35633;
	public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS = 35658;
	public static final int GL_MAX_VARYING_FLOATS = 35659;
	public static final int GL_MAX_VERTEX_ATTRIBS = 34921;
	public static final int GL_MAX_TEXTURE_IMAGE_UNITS = 34930;
	public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660;
	public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661;
	public static final int GL_MAX_TEXTURE_COORDS = 34929;
	public static final int GL_VERTEX_PROGRAM_POINT_SIZE = 34370;
	public static final int GL_VERTEX_PROGRAM_TWO_SIDE = 34371;
	public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED = 34338;
	public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE = 34339;
	public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE = 34340;
	public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE = 34341;
	public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922;
	public static final int GL_CURRENT_VERTEX_ATTRIB = 34342;
	public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER = 34373;
	public static final int GL_FRAGMENT_SHADER = 35632;
	public static final int GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 35657;
	public static final int GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 35723;
	public static final int GL_MAX_DRAW_BUFFERS = 34852;
	public static final int GL_DRAW_BUFFER0 = 34853;
	public static final int GL_DRAW_BUFFER1 = 34854;
	public static final int GL_DRAW_BUFFER2 = 34855;
	public static final int GL_DRAW_BUFFER3 = 34856;
	public static final int GL_DRAW_BUFFER4 = 34857;
	public static final int GL_DRAW_BUFFER5 = 34858;
	public static final int GL_DRAW_BUFFER6 = 34859;
	public static final int GL_DRAW_BUFFER7 = 34860;
	public static final int GL_DRAW_BUFFER8 = 34861;
	public static final int GL_DRAW_BUFFER9 = 34862;
	public static final int GL_DRAW_BUFFER10 = 34863;
	public static final int GL_DRAW_BUFFER11 = 34864;
	public static final int GL_DRAW_BUFFER12 = 34865;
	public static final int GL_DRAW_BUFFER13 = 34866;
	public static final int GL_DRAW_BUFFER14 = 34867;
	public static final int GL_DRAW_BUFFER15 = 34868;
	public static final int GL_POINT_SPRITE = 34913;
	public static final int GL_COORD_REPLACE = 34914;
	public static final int GL_POINT_SPRITE_COORD_ORIGIN = 36000;
	public static final int GL_LOWER_LEFT = 36001;
	public static final int GL_UPPER_LEFT = 36002;
	public static final int GL_STENCIL_BACK_FUNC = 34816;
	public static final int GL_STENCIL_BACK_FAIL = 34817;
	public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 34818;
	public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS = 34819;
	public static final int GL_STENCIL_BACK_REF = 36003;
	public static final int GL_STENCIL_BACK_VALUE_MASK = 36004;
	public static final int GL_STENCIL_BACK_WRITEMASK = 36005;
	public static final int GL_BLEND_EQUATION_RGB = 32777;
	public static final int GL_BLEND_EQUATION_ALPHA = 34877;
	public static final int GL_TEXTURE_MAX_ANISOTROPY = 34046;
	public static final int GL_CONTEXT_LOST_WEBGL = -100;

}