
# Eagler Context Redacted Diff
# Copyright (c) 2024 lax1dude. All rights reserved.

# Version: 1.0
# Author: lax1dude

> CHANGE  7 : 8  @  7 : 8

~ import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;

> DELETE  11  @  11 : 15

> CHANGE  8 : 10  @  8 : 9

~ 	public StructureOceanMonument(boolean scramble) {
~ 		super(scramble);

> CHANGE  4 : 6  @  4 : 6

~ 	public StructureOceanMonument(Map<String, String> parMap, boolean scramble) {
~ 		this(scramble);

> CHANGE  30 : 31  @  30 : 31

~ 		EaglercraftRandom random = this.worldObj.setRandomSeed(i1, j1, 10387313);

> CHANGE  41 : 42  @  41 : 42

~ 		public StartMonument(World worldIn, EaglercraftRandom parRandom, int parInt1, int parInt2) {

> CHANGE  4 : 5  @  4 : 5

~ 		private void func_175789_b(World worldIn, EaglercraftRandom parRandom, int parInt1, int parInt2) {

> CHANGE  14 : 15  @  14 : 15

~ 		public void generateStructure(World worldIn, EaglercraftRandom rand, StructureBoundingBox structurebb) {

> EOF
