Name Mk.12 Mod.0
ShortName Mk12mdwp
//The ammo this gun uses (shortName)
Ammo 20x556Ammo
Icon Mk11icon
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 63
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 5
//Damage in half hearts
Damage 12
//The higher this value, the more the bullets spread
Accuracy 2
//Time in ticks between rounds
ShootDelay 3
ShootSound SniperShootsvz
ReloadSound M4Reloadsvz
Mode SemiAuto
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
ModelScale 1.1
Model mdwp.Mk12
Texture Mk12mdwp
//Attachment Settings
AllowAllAttachments true
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWSilencer flanMWRedDot flanMWACOG flanMWForegrip
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments true
AllowGripAttachments true
NumGenericAttachmentSlots 1
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob Mk11icon_Arid Mk12mdwp_Arid yellow 5 white 5
Paintjob Mk11icon_Alpine Mk12mdwp_Alpine white 5