A C D E F G H I J L M O P R S W X Y Z 

A

add(String, int, int) - Method in class cubex2.cs2.scripting.ScriptableEntityPlayer
Adds items to the player's iventory if there's space for them.
add(String, int, int) - Method in class cubex2.cs2.scripting.ScriptableInventory
Add items the the inventory.
addAlias(String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an alias for an item with the wildcard metadata of 32767.
addAliasWithMetadata(String, int, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an alias for an item
addBlock(String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a block with the given type to the game
addBooleanProperty(String, boolean) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a boolean property to the config file.
addBooleanProperty(String, String, boolean) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a boolean property in the given category to the config file.
addBooleanProperty(String, boolean, String) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a boolean property to the config file.
addBooleanProperty(String, String, boolean, String) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a boolean property with a comment in the given category to the config file.
addChestItem(String, String, int, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an item to a generated chest with a stack size of 1
addChestItem(String, String, int, int, int, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an item to a generated chest.
addCreativeTab(String, String, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a creative tab.
addDungeonLoot(String, int, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a item stack to the dungeon loot list with a stack size of 1.
addDungeonLoot(String, int, int, int, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a item stack, with a range of sizes, to the dungeon loot list.
addDungeonMob(String, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a mob to the possible list of creatures the spawner will create.
addEnchantment(int, int, int) - Method in class cubex2.cs2.scripting.ScriptableEntityPlayer
Adds an enchantment to the itemstack in the given slot
addEnchantment(int, int, int) - Method in class cubex2.cs2.scripting.ScriptableInventory
Add a certain enchantment to the item in a slot.
addEnchantment(int, int) - Method in class cubex2.cs2.scripting.ScriptableItemStack
Adds an enchantment to the itemstack
addEnchantment(ScriptablePosition, int, int, int) - Method in class cubex2.cs2.scripting.ScriptableWorld
Adds an enchantment to the itemstack in the given container slot
addEnchantment(int, int, int, int, int, int) - Method in class cubex2.cs2.scripting.ScriptableWorld
Adds an enchantment to the itemstack in the given container slot
addExperience(int) - Method in class cubex2.cs2.scripting.ScriptableEntityPlayer
Adds experience to the player
addExperienceLevel(int) - Method in class cubex2.cs2.scripting.ScriptableEntityPlayer
Adds level to the player
addFuel(String, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a fuel to the vanilla fuel list
addFuelFor(String, String, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a fuel to the given fuel lists.
addGrassPlant(String, int, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Register a new plant to be planted when bonemeal is used on grass.
addGrassSeed(String, int, int, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Register a new seed to be dropped when breaking tall grass.
addGui(String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a GUI with the given type to the game
addIntProperty(String, int) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a int property to the config file.
addIntProperty(String, String, int) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a int property in the given category to the config file.
addIntProperty(String, int, String) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a int property to the config file.
addIntProperty(String, String, int, String) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a int property with a comment in the given category to the config file.
addItem(String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an item with the given type to the game
addMobDrop(String, String, int, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an item to a mob's drops
addMobDrop(String, String, int, int, float) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an item to a mob's drops
addPotionEffect(String, int, int) - Method in class cubex2.cs2.scripting.ScriptableEntityLiving
Adds a potion effect to the living
addRareMobDrop(String, String, int, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an item to a mob's rare drops.
addRareMobDrop(String, String, int, int, float) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an item to a mob's rare drops.
addRecipe(String, int, int, String...) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a crafting recipe to the vanilla recipe list.
addRecipeFor(String, String, int, int, String...) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a crafting recipe to the given recipeLists.
addShapelessRecipe(String, String...) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a shapeless crafting recipe to the vanilla recipe list.
addShapelessRecipeFor(String, String, String...) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a shapeless crafting recipe to the given recipe lists.
addSmeltingRecipe(String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a smelting recipe to the vanilla recipe list
addSmeltingRecipeFor(String, String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a smelting recipe to the given recipe lists.
addSpawn(String, int, int, int, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a mob to the spawn list for all biomes except hell
addSpawn(String, int, int, int, String, String...) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a mob to the spawn list for selected biomes
addStringProperty(String, String) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a string property to the config file.
addStringProperty(String, String, String) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a string property in the given category to the config file.
addStringProperty(String, String, String, String) - Method in class cubex2.cs2.scripting.ScriptableConfig
Adds a string property with a comment in the given category to the config file.
addTileEntity(String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a tile entity with the given type to the game
addToContainer(ScriptablePosition, String, int, int) - Method in class cubex2.cs2.scripting.ScriptableWorld
Adds items to a container if there's space for them.
addToContainer(int, int, int, String, int, int) - Method in class cubex2.cs2.scripting.ScriptableWorld
Adds items to a container if there's space for them.
addToContainerSlot(ScriptablePosition, int, int) - Method in class cubex2.cs2.scripting.ScriptableWorld
Adds items to a container slot if it isn't empty
addToContainerSlot(int, int, int, int, int) - Method in class cubex2.cs2.scripting.ScriptableWorld
Adds items to a container slot if it isn't empty
addToOreDictionary(String, String, int) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds an item to the ore dictionary
addToSlot(int, int) - Method in class cubex2.cs2.scripting.ScriptableEntityPlayer
Adds items to an inventory slot if it isn't empty
addToSlot(int, int) - Method in class cubex2.cs2.scripting.ScriptableInventory
Add the given amount to a slot with the given id.
addTradeRecipe(int, String, String, float) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a trade recipe for villagers.
addTradeRecipe(int, String, String, String, float) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a trade recipe for villagers.
addVelocity(double, double, double) - Method in class cubex2.cs2.scripting.ScriptableEntity
Adds velocity to the entity
addVelocityToLookingDirection(double) - Method in class cubex2.cs2.scripting.ScriptableEntity
Adds velocity to the entity into the direction it looks
addWorldGen(String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Adds a world generator with the given type to the game
appendFile(String, String) - Method in class cubex2.cs2.scripting.ScriptableMod
Appends a string to a file.
attack(int) - Method in class cubex2.cs2.scripting.ScriptableEntityLiving
Damages the entity
A C D E F G H I J L M O P R S W X Y Z