Item Attributes
damage
This attribute defines how many additional half hearts is inflicted to any kind of entity (monsters, creatures, players) when hitting them with the item.
Some vanilla values:
- wooden sword: 5
- diamond sword: 6
- diamond pickaxe: 4
- all normal items: 0
Examples
// Default value
damage = 0;
damage = 7;
damage = 2;
damage = 0;
damage = 7;
damage = 2;