Name GEAW_KMT_C96_Fast_Fire
ShortName GEAW_KMT_C96_Fast_Fire
//The ammo this gun uses (shortName)
Ammo 7.63x25mm_C96_FF_Mag
Icon KMT_C96_FF
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 39999
//Reload time in ticks, 1/20ths of a second
ReloadTime 60
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 0.05
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 20
//The higher this value, the more the bullets spread
Accuracy 1
//Time in ticks between rounds
ShootDelay 1.75
ShootSound Pistol_Type94_Fire
ReloadSound t94reload
Mode SemiAuto FullAuto
//Bullet speed, default 3.0
BulletSpeed 15.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model ija.C96_FastFire
Texture C96_FastFire
CasingModel ija.Nambu_Casing
CasingTexture Type94_Pistol
ModelScale 0.09
AllowAttachments Type30Bajonet NihonHatta Arisaka99Modifications Type100Bayonet Type30Bajonet99 Type99LMGScope
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments true
CanForceReload true
FlashModel BoS.GunMuzzle
FlashTexture Skin_Gun_MuzzleFlash