/ ------ Good ------

/ Health + Regeneration
group(type=effect,ID=6,range=4,amplifier=3;type=effect,ID=10,range=4,amplifier=1,duration=300;type=particle,ID=splashpotion,damage=8197;type=particle,ID=heart,size=(1.5,0.5,1.5),particleAmount=300)@luck=2

/ Enchanting Bottles
group(type=entity,ID=ThrownExpBottle,NBTTag=(Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=#rand(5,10);type=item,ID=experience_bottle,posOffset=#circleOffset(0.0,2.0),amount=#rand(20,40))@luck=2

/ Enchanting Books
group(type=block,ID=anvil;ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment),posOffset=#circleOffset(0.0,2.0),amount=#rand(10,12);type=particle,ID=splashpotion,damage=8195)@luck=2

/ Positive Potions
group(type=entity,ID=ThrownPotion,NBTTag=(Potion=(id=373,Damage=#randList(1,2,3,5,6,9,11,13,14)+16384,Count=1),Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=10)@luck=2

/ Invisibility
group(type=effect,ID=14,range=4,duration=300;type=particle,ID=splashpotion,damage=8206;type=particle,ID=explode,size=(2.0,1.0,2.0),particleAmount=300,amount=30,delay=#rand(0.0,8.0))@luck=2

/ Health Boost + Absorbtion + Lucky Horse
group(type=effect,ID=21,range=4,amplifier=1,duration=600;type=effect,ID=6,range=4,amplifier=3;type=effect,ID=22,range=4,amplifier=1,duration=600;type=particle,ID=splashpotion,damage=8197;type=entity,ID=EntityHorse,NBTTag=(Type=0,Tame=1,Attributes=[(Name=generic.maxHealth,Base=500f)],Variant=#randList(#rand(0,6),#rand(256,262),#rand(512,518),#rand(768,774),#rand(1024,1030)),ArmorItem=(id=diamond_horse_armor,Count=1,tag=(display=(Name="$e$l#pName's Lucky Horse Armor"))),SaddleItem=(id=saddle,Count=1),CustomName="$e$l#pName's Lucky Horse"))@luck=2@chance=0.3

/ Lucky Potion
type=entity,ID=ThrownPotion,NBTTag=(Potion=(id=potion,Count=1,Damage=16419,tag=(CustomPotionEffects=#luckyPotionEffects)))@luck=2

/ Water breathing + Fish
group(type=effect,ID=13,range=4,duration=600;type=particle,ID=splashpotion,damage=8194;type=particle,ID=splash,posOffset=#circleOffset(0.0,2.0),amount=30;ID=fishing_rod;type=item,ID=fish,damage=#rand(0,3),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=1

/ Absorption + Gold Stuff
group(type=effect,ID=22,amplifier=4,range=4,duration=600;type=particle,ID=splashpotion,damage=8227;type=item,ID=golden_apple,damage=#rand(0,1),posOffset=#circleOffset(0.0,2.0),amount=6;type=item,ID=#randList(gold_ingot,gold_ingot,gold_ingot,gold_block),posOffset=#circleOffset(0.0,2.0),amount=#rand(8,16))@luck=2@chance=0.3

/ ------ Bad ------

/ Knockback
group(type=effect,ID=special_knockback,power=3,range=4,delay=0.1;type=particle,ID=splashpotion,damage=8194;type=particle,ID=explode,size=(1.5,1.0,1.5),particleAmount=500)@luck=-2

/ Fire + Lava
group(type=command,ID="fill ~-1 ~ ~-1 ~1 ~ ~1 flowing_lava 8 keep";type=particle,ID=splashpotion,damage=8227;type=command,ID="setblock ~ ~ ~ fire 0 keep",posOffset=#circleOffset(0,3),amount=50;type=particle,ID=splashpotion,damage=8195)@luck=-2

/ Fire
group(type=effect,ID=special_fire,range=4,duration=30;type=particle,ID=splashpotion,damage=8227;type=item,ID=#randList(fire_charge,fire_charge,blaze_powder,coal),posOffset=#circleOffset(0.0,2.0),amount=20)@luck=-2

/ Blindness + Slowness
group(type=effect,ID=15,range=4,duration=10;type=effect,ID=2,range=4,duration=10;type=particle,ID=splashpotion,damage=8200;type=particle,ID=largesmoke,size=(2.0,1.0,2.0),particleAmount=300,amount=30,delay=#rand(0.0,8.0))@luck=-2

/ Nausea + Hunger
group(type=effect,ID=9,range=4,duration=10;type=effect,ID=17,range=3,amplifier=8,duration=10;type=particle,ID=splashpotion,damage=8260;type=difficulty,ID=hard;type=entity,ID=Slime;type=particle,ID=slime,size=(1.5,0.5,1.5),particleAmount=500)@luck=-2

/ Explosion
group(type=difficulty,ID=hard;type=explosion,damage=4;type=particle,ID=splashpotion,damage=8204)@luck=-2

/ Big Fiery Explosion
group(type=difficulty,ID=hard;type=explosion,fire=true,damage=6;type=particle,ID=splashpotion,damage=8204)@luck=-2

/ Poison
group(type=effect,ID=19,range=4,duration=30;type=particle,ID=splashpotion,damage=8260;type=difficulty,ID=hard;type=entity,ID=#randList(CaveSpider,Spider),amount=#rand(3,6),posOffset=#circleOffset(0.0,3.0);type=item,ID=#randList(rotten_flesh,spider_eye,fermented_spider_eye),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=-2

/ Weakness + Baby Zombies
group(type=effect,ID=18,range=4,duration=30;type=particle,ID=splashpotion,damage=8200;type=difficulty,ID=hard;type=entity,ID=Zombie,posOffset=#circleOffset(0.0,2.0),NBTTag=(IsBaby=true),amount=#rand(7,10))@luck=-2

/ Negative Potions
group(type=entity,ID=ThrownPotion,NBTTag=(Potion=(id=373,Damage=#randList(4,8,10,12)+16384,Count=1),Motion=#motionFromDirection(#rand(0,360),-70,0.4)),amount=10)@luck=-2

/ Unlucky Potion
type=entity,ID=ThrownPotion,NBTTag=(Potion=(id=potion,Count=1,Damage=16460,tag=(CustomPotionEffects=#unluckyPotionEffects)))@luck=-2
