// ------------------------------------------------------ Naming ------------------------------------------------------
Name General Dynamics Grumman F-111B Sea Aardvark
ShortName F-111B
// ------------------------------------------------------ Visuals ------------------------------------------------------
Icon IconF111B
Model usnvw.f111b
Texture f111b
//Third Person Camera Distance
CameraDistance 20.0
HasGear True
HasWing True
ModelScale 1
// ------------------------------------------------------ Movement ------------------------------------------------------
//Mode : One of Plane, Heli or VTOL. The VTOL has a toggle button that switches some model aesthetics and the flight mode
Mode Plane
//Throttle
MaxThrottle 1.7
MaxNegativeThrottle 0.0
//Yaw modifiers
TurnLeftSpeed 2
TurnRightSpeed 2
//Pitch modifiers
LookUpSpeed 2
LookDownSpeed 2
//Roll modifiers
RollLeftSpeed 2
RollRightSpeed 2
//Drag 1.0 is standard. Modify to make the plane / heli more or less sluggish
Drag 0.3
//Lift
//Lift 2.5
//Wheels
NumWheels 3
WheelPosition 0 -61 -10 -31
WheelPosition 1 -61 -10 31
WheelPosition 3 83 -10 5
WheelSpringStrength 0.125
//Propeller <ID> <x> <y> <z> <planePart> <recipeItem>
Propeller 0 54 0 0 core metalPropeller
// ------------------------------------------------------ Weaponry ------------------------------------------------------
//Weapon types. Options are Missile, Bomb, Gun, Shell, None
Primary Missile
Secondary None
//Time between shots in 1/20ths of seconds
ShootDelayPrimary 25
ShootDelaySecondary 20
//Whether to alternate or fire all together
AlternatePrimary False
AlternateSecondary False
//Firing modes. One of SemiAuto, FullAuto or Minigun
ModePrimary SemiAuto
ModeSecondary FullAuto
//Add shoot origins. These are the points on your vehicle from which bullets / missiles / shells / bombs appear
ShootPrimary 22 25 -82 leftWing 
ShootPrimary 22 25 82 rightWing 
ShootPrimary 9 26 112 rightWing 
ShootPrimary 9 26 -112 leftWing
 // ------------------------------------------------------ Inventory ------------------------------------------------------
CargoSlots 0
BombSlots 15
MissileSlots 0
AllowAllAmmo True
AddAmmo AIM-54
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 6000
// ------------------------------------------------------ Passengers ------------------------------------------------------
Pilot 95 27 -6
Passengers 1
Passenger 1 95 27 6 core
// ------------------------------------------------------ Sounds ------------------------------------------------------
StartSound PlaneA
StartSoundLength 20
PropSound PlaneB
PropSoundLength 30
//ShootSoundPrimary PlaneShoot
ShootSoundSecondary bomb
// ------------------------------------------------------ Recipe ------------------------------------------------------
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts core 1 advancedMetalCockpit
AddRecipeParts coreWheel 2 wheel
AddRecipeParts nose 1 metalNose
AddRecipeParts rightWing 1 metalWingSmall
AddRecipeParts leftWing 1 metalWingSmall
AddRecipeParts tail 1 metalTail
AddRecipeParts rightWingWheel 1 wheel
AddRecipeParts leftWingWheel 1 wheel
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 5 white
AddDye 1 gray
// ------------------------------------------------------ Health and hitboxes ------------------------------------------------------
SetupPart core 180 -76 9 -17 208 45 34
SetupPart tail 160 -207 9 -17 131 74 34
SetupPart leftWing 100 -175 36 -193 174 3 164
SetupPart rightWing 100 -174 36 28 175 3 164
SetupPart tail 120 -193 10 -29 117 29 57
CollisionPoint 210 53 0 core
CollisionPoint -8 24 0 core
CollisionPoint -78 38 71 rightWing
CollisionPoint -78 38 -71 leftWing
CollisionPoint -171 51 0 tail

BulletDetection 10


//Collison Points

IsExplosionWhenDestroyed true
CollisionDamageEnable true
CollisionDamageThrottle 0.27
CollisionDamageTimes 30

AddEmitter flansmod.fmsmoke 1 [-182,27,12] [1,1,1] [-1,0,0] 0.25 0.5 0 1 tail
AddEmitter flansmod.fmsmoke 1 [-182,27,-12] [1,1,1] [-1,0,0] 0.25 0.5 0 1 tail
AddEmitter flansmod.fmsmoke 1 [-182,27,12] [1,1,1] [-3,0,0] 0.5 0.8 0 1 tail

AddEmitter flansmod.fmsmoke 1 [-182,27,-12] [3,1,1] [-3,0,0] 0.5 0.8 0 1 tail
AddEmitter flansmod.fmflame 1 [-182,27,12] [3,3,3] [-3,0,0] 0.75 2 0 1 tail
AddEmitter flansmod.fmflame 1 [-182,27,-12] [3,3,3] [-3,0,0] 0.75 2 0 1 tail
