5.1.0

WARNING:

The first line indicates the version of this file.
If it does not match the version of the mod, this file will be replaced.
Backup this file if you want to keep any changes you made to it.

Instruction on how to customize the Lucky Block might be added
For now, look at everything below the '>drops' line to understand the syntax.

~SPAWNRATE/STRUCTURECHANCE~

The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning per chunk.
This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0 to prevent natural spawning.
The structureChance means every time the Lucky Block spawns it will have a 1 in (structureChance) chance of spawning within a structure.

~RECIPE~

To configure the recipe, use the first 3 groups of letters to show what the recipe will look like in the crafting table.
A space instead of a letter will indicate that nothing goes there. Then, match each letter to it's appropriate item/block.
Look below to understand. for no recipe, don't put anything below the recipe line.

>properties
spawnrate=100
structureChance=3
recipe=ooo,odo,ooo,o,obsidian,d,dropper
doDropsOnCreativeMode=false

>craftingitems
diamond=12
diamond_block=100
emerald=8
emerald_block=80
gold_ingot=6
gold_block=60
iron_ingot=3
iron_block=30

golden_carrot=30
golden_apple,0=40
golden_apple,1=100
nether_star=100

rotten_flesh=-5
spider_eye=-10
fermented_spider_eye=-20
poisonous_potato=-10
fish,3=-20

>drops
/========== TOOLS & ARMOR ==========

/all wood, stone and gold tools
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
/2-3 iron tools
group:#random-2-3(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
/1-2 diamond tools
group:#random-1-2(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
/all leather and gold armor
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
/2-3 chain and iron armor
group:#random-2-3(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
group:#random-2-3(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
/1-2 diamond armor
group:#random-1-2(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
/all horse armor
group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=2
/bow and arrows
group(ID=bow;ID=arrow,amount=#random-16-32)@luck=1
/Sticks
group(ID=stick;ID=stick,amount=#random-8-14)@luck=1
/========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#random-2-6@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0
ID=stone_block,amount=2@luck=0

/========= ITEMS ==========

ID=gold_ingot,amount=#random-9-17@luck=1
ID=redstone,amount=#random-32-64@luck=1
ID=diamond,amount=#random-3-5@luck=1
ID=emerald,amount=#random-3-5@luck=1
ID=stick@luck=-1
ID=painting,amount=5@luck=0
ID=saddle,amount=3@luck=0
ID=cake@luck=0
ID=golden_apple@luck=1
ID=rotten_flesh@luck=-1
ID=nether_star@luck=2
ID=red_flower,NBTTag=(display=(Name="#cRomantic Rose"))@luck=-1
ID=stick,NBTTag=(ench=#randomEnchantment,display=(Name="#2Enchanted Stick"))@luck=2

/========== GROUPS ==========

/bookshelves and books
group(ID=bookshelf,amount=#random-6-12;ID=book,amount=#random-8-16)@luck=0
/pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#random-8-16;ID=lit_pumpkin,amount=#random-8-16)@luck=0
/golden apples
group(ID=golden_apple,amount=#random-2-4;ID=golden_apple,amount=#random-1-2,damage=1)@luck=2
/buckets
group(ID=bucket,amount=#random-1-2;ID=water_bucket,amount=#random-1-2;ID=lava_bucket,amount=#random-1-2;ID=milk_bucket,amount=#random-1-2)@luck=0
/meat (raw and cooked)
group:1(group(ID=porkchop,amount=#random-8-16;ID=cooked_porkchop,amount=#random-4-8);group(ID=fish,amount=#random-8-16;ID=cooked_fished,amount=#random-4-8);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=chicken,amount=#random-8-16;ID=cooked_chicken,amount=#random-4-8))@luck=1
/vegetable food (carrots, potatoes, pumpkin pie)
group:1(group(ID=carrot,amount=#random-8-16;ID=golden_carrot,amount=#random-4-8);group(ID=potato,amount=#random-8-16;ID=baked_potato,amount=#random-4-8;ID=poisonous_potato,amount=#random-2-4);group(ID=beef,amount=#random-8-16;ID=cooked_beef,amount=#random-4-8);group(ID=pumpkin_pie,amount=#random-6-12))@luck=1
/ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
/potions
ID=potion,damage=#randomPotionDamage,amount=#random-4-8,reinitialize=true@luck=1
/spawn eggs
ID=spawn_egg,damage=#randomSpawnEggDamage,amount=#random-4-8,reinitialize=true@luck=1
/heads
ID=skull,damage=#random-0-4,amount=#random-1-3,reinitialize=true@luck=0
/jukebox music discs
group(ID=jukebox;ID=#random-2256-2267,amount=#random-1-3,reinitialize=true)@luck=1
/brewing
group(ID=ender_pearl,amount=#random-1-3;ID=blaze_rod,amount=#random-1-3;ID=ghast_tear,amount=#random-1-3;ID=gold_nugget,amount=#random-1-3;ID=nether_wart,amount=#random-1-3;ID=spider_eye,amount=#random-1-3;ID=fermented_spider_eye,amount=#random-1-3;ID=blaze_powder,amount=#random-1-3;ID=magma_cream,amount=#random-1-3;ID=ender_eye,amount=#random-1-3;ID=382,amount=#random-1-3;type=particle,ID=2002,damage=3)@luck=2
/redstone
group(ID=dispenser,amount=#random-2-4;ID=noteblock,amount=1;ID=sticky_piston,amount=#random-2-4;ID=piston,amount=4;ID=tnt,amount=#random-4-6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#random-2-4;ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#random-32-64;ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2
/colorful
group(group:1(ID=wool,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=stained_hardened_clay,damage=#random-0-15,amount=#random-32-64,reinitialize=true;ID=dye,damage=#random-0-15,amount=#random-32-64,reinitialize=true);type=particle,ID=2002,damage=#randomPotionEffect,amount=20,reinitialize=true)@luck=1
/iron, gold, diamond, emerald with fireworks
group(ID=iron_ingot,amount=#random-8-16;ID=gold_ingot,amount=#random-8-16;ID=diamond,amount=#random-8-16;ID=emerald,amount=#random-8-16;type=entity,ID=fireworks,NBTTag=#randomFireworkRocket,amount=20,scatterOffset=0-2,reinitialize=true)@luck=2
/quartz
group(ID=stone_slab,damage=7,amount=#random-4-8;ID=quartz_ore,amount=#random-16-32;ID=quartz_block,amount=#random-4-8;ID=quartz_block,damage=1,amount=#random-4-8;ID=quartz_block,damage=2,amount=#random-4-8;ID=quartz_stairs,amount=#random-4-8;ID=quartz,amount=#random-24-32;type=particle,ID=2002,damage=14)@luck=1
/fish
group(ID=fishing_rod;ID=#random-349-350,damage=#random-0-3,amount=#random-10-20,reinitialize=true)@luck=1
/message with mushroom
group(type=command,ID="/tell #playerName Listen to me, #playerName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="#cOnly Hope")))@luck=-1;
group(type=command,ID="/tell #playerName you a knight, #playerName. Your the only knight go and fight those pesky mobs.",commandSender="Proxwarrior33";ID=iron_sword,NBTTag=(display=(Name="#3Knights Sword")))@luck=-1;
/random jokes
group:1(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!"));ID=stone,damage=3,NBTTag=(display=(Name="thats stone cold"));ID=35,damage=#randomdamage,NBTTag=(display=(Name="wool"));ID=30,damage=1,NBTTag=(display=(Name="www"))@luck=-1
/flowers
group(ID=red_flower,damage=#random-0-8,amount=64,reinitialize=true)@luck=0
/enchantment books
ID=enchanted_book,NBTTag=(ench=#randomEnchantment),amount=#random-7-10,reinitialize=true@luck=1

/========== ENTITIES ==========

/passive mobs
group:1(type=entity,ID=Pig,NBTTag=(CustomName="#e#lLucky Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="#e#lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="#e#lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="#e#lLucky Sheep",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="#e#lUnlucky Squid",CustomNameVisible=true))@luck=0
/colored sheep
type=entity,ID=Sheep,NBTTag=(CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",CustomNameVisible=true,Color=#random-0-15b),scatterOffset=4-4,adjustHeight=2,amount=16,relativeToPlayer=true,reinitialize=true@luck=1
/colored sheep
type=entity,ID=Sheep,NBTTag=(CustomName="#cM#6r. #eR#aa#2i#bn#3b#5o#dw",CustomNameVisible=true,Color=#random-0-15b),scatterOffset=4-20,adjustHeight=10,amount=72,relativeToPlayer=true,reinitialize=true@luck=2
/lucky eggs
type=entity,ID=luckyegg,amount=20@luck=2
/launched expbottles
type=entity,ID=launched_expbottle,amount=#random-16-32@luck=2
/launched tnt
type=entity,ID=launched_tnt,amount=16@luck=-2
/launched tnt
type=entity,ID=arrow,amount=16@luck=-2
/cave in
type=falling_block,ID=Cobblestone,posY='#'bPosY+20,amount=#random-10-12,scatterOffset=1-2,reinitialize=true@luck=-2
/silverfish infest
type=entity,ID=Silverfish,amount=72,NBTTag=(Health=10,HealF=10,CustomName="#8#lMite",CustomNameVisible=true,scatterOffset=9-10,adjustHeight=10,relativeToPlayer=true,reinitialize=true)@luck=-2
/silverfish infest x2
type=entity,ID=Silverfish,amount=144,NBTTag=(Health=10,HealF=10,CustomName="#8#lMite",CustomNameVisible=true,scatterOffset=19-20,adjustHeight=10,relativeToPlayer=true,reinitialize=true)@luck=-2
/silverfish infest x3
type=entity,ID=Silverfish,amount=216,NBTTag=(Health=10,HealF=10,CustomName="#8#lMite",CustomNameVisible=true,scatterOffset=29-30,adjustHeight=10,relativeToPlayer=true,reinitialize=true)@luck=-2
/Villager Meeting
type=entity,ID=Villager,amount=12@luck=-1
/Team Snow Golem
type=entity,ID=SnowMan,amount=8@luck=2
/Team Villager Golem
type=entity,ID=VillagerGolem,amount=4@luck=2
/Team Wither Duo
type=entity,ID=Wither,amount=2@luck=-2
/Team Blaze
type=entity,ID=Blaze,amount=4@luck=-2
/Team Creeper
type=entity,ID=Creeper,amount=4,Fuse:0)scatterOffset=1-2,reinitialize=true@luck=-2

group(ID=iron_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=5,duration=90000,damage=2;type=message,ID="#e#lBoost!!"@luck=2

group(type=difficulty,ID=hard;type=entity,ID=Zombie,amount=2,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lBob",CustomNameVisible=true))amount=8@luck=-2

group(type=difficulty,ID=hard;type=entity,ID=PigZombie,amount=2,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lDave",CustomNameVisible=true))amount=2@luck=-2
/lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=lightning)@luck=-2
/giant
group(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-2
/giant
group(type=difficulty,ID=hard;type=entity,ID=Ghast,ExplosionPower=10,CustomName="#e#lGhast Strike",CustomNameVisible=true))@luck=-2
/wither
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-2
/ghast
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
/bob the decked zombie
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lBob",CustomNameVisible=true))@luck=-2

/Dean the Armored Blaze
group(type=difficulty,ID=hard;type=entity,ID=Blaze,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lDean",CustomNameVisible=true))@luck=-2

/Aaron the Armored Skeleton
group(type=difficulty,ID=hard;type=entity,ID=Skeleton,NBTTag=(Equipment=[(id=bow,Count=1,Damage=0,tag=(ench=#luckyBowEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lAaron",CustomNameVisible=true))@luck=-2

/Jen the Armored Golem
group(type=difficulty,ID=hard;type=entity,ID=VillagerGolem,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lJen",CustomNameVisible=true))@luck=2

/Pat the Armored Golem
group(type=difficulty,ID=hard;type=entity,ID=VillagerGolem,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lPat",CustomNameVisible=true))@luck=2

/Dave Army
group(type=difficulty,ID=hard;type=entity,ID=PigZombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lDave",CustomNameVisible=true))@luck=-2

/Brian the armoured snow golem
group(type=difficulty,ID=hard;type=entity,ID=SnowMan,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],CustomName="#e#lBrian",CustomNameVisible=true))@luck=2

/stacked villager and pigs
type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0
/BlazeStack
type=entity,ID=Blaze,NBTTag=(Riding=(id=Blaze,Riding=(id=Blaze,Riding=(id=Blaze,Riding=(id=Blaze,Riding=(id=Blaze,Riding=(id=Blaze,Riding=(id=Blaze))))))))@luck=0
/horses
type=entity,ID=Villager,NBTTag=(Riding=(id=SnowMan,Riding=(id=VillagerGolem,Riding=(id=VillagerGolem,Riding=(id=VillagerGolem,Riding=(id=VillagerGolem,Riding=(id=VillagerGolem,Riding=(id=VillagerGolem))))))))@luck=0
/horses
type=entity,ID=EntityHorse,amount=12,scatterOffset=4-4,adjustHeight=2,reinitialize=true,NBTTag=(Type=#random-0-4,Owner=#playerName)@luck=1
/witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch,adjustHeight=1;type=entity,ID=Bat,amount=64,posY=#bPosY+#random-0-2,scatterOffset=0-1,adjustHeight=1,reinitialize=true)@luck=-1
/huge slime and magma cube
group:1(type=entity,ID=Slime,NBTTag=(Size=10);type=entity,ID=LavaSlime,NBTTag=(Size=10))@luck=-2
/huge slime and magma cube
group:1(type=entity,ID=Slime,NBTTag=(Size=3,ActiveEffects:[{Id:,Duration:,Amplifier:,Ambient:},{Id:8,Duration:9999999,Amplifier:11,Ambient:}]))@luck=-2
/pet wolves
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Wolf,amount=#random-5-10,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CollarColor=#random-0-14,Owner=#playerName,Sitting=1))@luck=1
/pet cats
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Ozelot,amount=#random-5-10,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CatType=#random-0-3,Owner=#playerName,Sitting=1))@luck=1
/lucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#random-7-12),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#random-12-17),sell=(id=golden_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#random-15-20),sell=(id=golden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=golden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=nether_star,Count=#random-1-2),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=end_portal_frame,Count=#random-2-3),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=ender_chest,Count=#random-1-2),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=rotten_flesh,Count=#random-10-12),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=dirt,Count=#random-18-24),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1)]),CustomName="#1#l#oPotion Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,amount=4,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#random-20-25),sell=(id=golden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#random-20-25),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#random-10-15),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#random-7-12),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))),maxUses=1)]),CustomName="#e#lLucky Villager",CustomNameVisible=true)@luck=2
/========== STRUCTURES ==========

/traps
type=structure,ID=anvil_trap,relativeToPlayer=true@luck=-2
type=structure,ID=lava_trap,relativeToPlayer=true@luck=-2
type=structure,ID=water_trap,relativeToPlayer=true@luck=-2
type=structure,ID=pit_trap,relativeToPlayer=true@luck=-2

/lucky fort and temple
type=structure,ID=fort,relativeToPlayer=true@luck=2
type=structure,ID=temple,relativeToPlayer=true@chance=1.2@luck=2

/falling blocks (iron, gold, diamond, emerald)
type=falling_block,ID=iron_block@luck=0
type=falling_block,ID=gold_block@luck=0
type=falling_block,ID=diamond_block@luck=1
type=falling_block,ID=emerald_block@luck=1
type=falling_block,ID=sponge@luck=1
type=falling_block,ID=lapis_block@luck=1
type=falling_block,ID=redstone_block@luck=1
type=falling_block,ID=web@luck=-1
type=falling_block,ID=lucky:lucky_block@luck=1
type=falling_block,ID=sand@luck=-1
type=falling_block,ID=bedrock@luck=-1
type=falling_block,ID=pumpkin@luck=-1
type=falling_block,ID=wool,damage=#random-1-15@luck=-1
type=falling_block,ID=fence,damage=#random-1-15@luck=-1
group(type=falling_block,ID=redstone_block;type=falling_block,ID=tnt,Fuse=0,posY=#bPosY+60;type=entity,ID=launched_tnt,amount=#random-8-12,posY=#bPosY+170,Fuse=120,scatterOffset=0-0.1,reinitialize=true)@luck=-2
/Cave In Cobble Version
type=falling_block,ID=gravel,amount=#random-14-16,scatterOffset=0-2,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=1
type=falling_block,ID=cobblestone,amount=#random-36-72,scatterOffset=0-1,reinitialize=true,relativeToPlayer=true)@luck=-2
group(type=falling_block,ID=cobblestone,amount=#random-36-72,scatterOffset=0-1,reinitialize=true,relativeToPlayer=true;type=falling_block,ID=cobblestone,amount=#random-36-72,scatterOffset=0-1,reinitialize=true,relativeToPlayer=true)@luck=-2



/block parties
type=falling_block,ID=emerald_block,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=diamond_block,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=gold_block,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=iron_block,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=coal_block,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=redstone_block,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=lapis_block,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=lucky:lucky_block,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=sponge,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=web,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=wool,amount=#random-4-5,damage=#random-1-15,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=pumpkin,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=fence,amount=#random-4-5,scatterOffset=7-9,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2


/block storm
type=falling_block,ID=emerald_block,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=diamond_block,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=gold_block,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=iron_block,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=coal_block,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=redstone_block,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=lapis_block,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=lucky:lucky_block,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=sponge,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=web,amount=#random-13-15,damage=#random-1-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=wool,amount=#random-13-15,damage=#random-1-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=pumpkin,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2
type=falling_block,ID=fence,amount=#random-13-15,scatterOffset=3-15,posY=#bPosY+140,reinitialize=true,relativeToPlayer=true)@luck=2


/Ultimate Very Crazy Drop
group(type=falling_block,ID=torch,amount=#random-4-5,posY=#bPosY+33,scatterOffset=2-3,reinitialize=true;type=falling_block,ID=emerald_block,posY=#bPosY+34;type=entity,ID=Witch,posY=#bPosY+33;type=structure,ID=fort;type=structure,ID=fort,posY=#bPosY+4;type=structure,ID=fort,posY=#bPosY+8,adjustHeight=4;type=structure,ID=fort,posY=#bPosY+12;type=structure,ID=fort,posY=#bPosY+16;type=structure,ID=fort,posY=#bPosY+20;type=structure,ID=fort,posY=#bPosY+24;type=structure,ID=fort,posY=#bPosY+28;type=structure,ID=fort,posY=#bPosY+32;type=entity,ID=Witch,amount=#random-12-24,scatterOffset=2-3,reinitialize=true;type=entity,ID=lightning,amount=#random-16-24,scatterOffset=16-18,reinitialize=true)@luck=2

/Ultimate SnowDrop
group(type=falling_block,ID=snow_layer,amount=#random-23-25,scatterOffset=0-3,reinitialize=true;type=falling_block,ID=snow,posY=#bPosY+100;type=entity,ID=snowball,amount=#random-18-24,scatterOffset=5-6,reinitialize=true;type=entity,ID=SnowMan,amount=#random-12-16,scatterOffset=3-4,reinitialize=true,posY=#bPosY+70,PosX+10)@luck=2

/bedrock problem
type=structure,ID=bedrock_problem@luck=-1

/fake explosion
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=0)@luck=-2

/explosion
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=6)@luck=-2

/double explosion
group(type=difficulty,ID=hard;type=structure,ID=explosion,damage=12)@luck=-2

/glitter explosion
group(type=difficulty,ID=hard;type=structure,ID=explosion,amount=#random-24-36,scatterOffset=32-40,reinitialize=true,relativeToPlayer=true,damage=1)@luck=-2

/colorful pole
group(type=falling_block,ID=stained_hardened_clay,damage=14;type=falling_block,ID=stained_hardened_clay,damage=1,posY=#bPosY+10;type=falling_block,ID=stained_hardened_clay,damage=4,posY=#bPosY+20;type=falling_block,ID=stained_hardened_clay,damage=5,posY=#bPosY+30;type=falling_block,ID=stained_hardened_clay,damage=3,posY=#bPosY+40;type=falling_block,ID=stained_hardened_clay,damage=11,posY=#bPosY+50;type=falling_block,ID=stained_hardened_clay,damage=10,posY=#bPosY+60;type=falling_block,ID=stained_hardened_clay,damage=2,posY=#bPosY+70;type=falling_block,ID=stained_hardened_clay,damage=6,posY=#bPosY+80;type=falling_block,ID=diamond_block,posY=#bPosY+90)@luck=2
/colorful pole
group(type=falling_block,ID=emerald_block;type=falling_block,ID=emerald_block,posY=#bPosY+10;type=falling_block,ID=emerald_block,posY=#bPosY+20;type=falling_block,ID=gold_block,damage=5,posY=#bPosY+30;type=falling_block,ID=gold_block,posY=#bPosY+40;type=falling_block,ID=gold_block,posY=#bPosY+50;type=falling_block,ID=diamond_block,posY=#bPosY+60;type=falling_block,ID=diamond_block,posY=#bPosY+70;type=falling_block,ID=diamond_block,posY=#bPosY+80;type=falling_block,ID=iron_block,posY=#bPosY+90;type=falling_block,ID=iron_block,posY=#bPosY+100;type=falling_block,ID=iron_block,posY=#bPosY+110)@luck=2
/colorful pole
group(type=falling_block,ID=sponge,damage=14;type=falling_block,ID=sponge,damage=1,posY=#bPosY+10;type=falling_block,ID=sponge,damage=4,posY=#bPosY+20;type=falling_block,ID=sponge,damage=5,posY=#bPosY+30;type=falling_block,ID=sponge,damage=3,posY=#bPosY+40;type=sponge,ID=sponge,damage=11,posY=#bPosY+50;type=falling_block,ID=sponge,damage=10,posY=#bPosY+60;type=falling_block,ID=sponge,damage=2,posY=#bPosY+70;type=falling_block,ID=sponge,damage=6,posY=#bPosY+80;type=falling_block,ID=sponge,posY=#bPosY+90)@luck=2
/Quartz Ore Tower
group(type=falling_block,ID=quartz_ore,damage=14;type=falling_block,ID=quartz_ore,damage=1,posY=#bPosY+10;type=falling_block,ID=quartz_ore,damage=4,posY=#bPosY+20;type=falling_block,ID=quartz_ore,damage=5,posY=#bPosY+30;type=falling_block,ID=quartz_ore,damage=3,posY=#bPosY+40;type=falling_block,ID=quartz_ore,damage=11,posY=#bPosY+50;type=falling_block,ID=quartz_ore,damage=10,posY=#bPosY+60;type=falling_block,ID=quartz_ore,damage=2,posY=#bPosY+70;type=falling_block,ID=quartz_ore,damage=6,posY=#bPosY+80;type=falling_block,ID=quartz_ore,posY=#bPosY+90)@luck=2
/Super Lucky Tower
group(type=falling_block,ID=gold_block,damage=14;type=falling_block,ID=emerald_block,damage=1,posY=#bPosY+10;type=falling_block,ID=emerald_block,damage=4,posY=#bPosY+20;type=falling_block,ID=gold_block,damage=5,posY=#bPosY+30;type=falling_block,ID=emerald_block,damage=3,posY=#bPosY+40;type=falling_block,ID=emerald_block,damage=11,posY=#bPosY+50;type=falling_block,ID=gold_block,damage=10,posY=#bPosY+60;type=falling_block,ID=iron_block,damage=2,posY=#bPosY+70;type=falling_block,ID=diamond_block,damage=6,posY=#bPosY+80;type=falling_block,ID=gold_block,damage=10,posY=#bPosY+90;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+100;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+110;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+120;type=falling_block,ID=gold_block,damage=10,posY=#bPosY+130;type=falling_block,ID=emerald_block,damage=10,posY=#bPosY+140;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+150;type=falling_block,ID=gold_block,damage=10,posY=#bPosY+160;type=falling_block,ID=emerald_block,damage=10,posY=#bPosY+170;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+180;type=falling_block,ID=emerald_block,damage=10,posY=#bPosY+190;type=falling_block,ID=emerald_block,damage=10,posY=#bPosY+200;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+210;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+220;type=falling_block,ID=iron_block,damage=10,posY=#bPosY+230;type=falling_block,ID=gold_block,damage=10,posY=#bPosY+240;type=falling_block,ID=gold_block,damage=10,posY=#bPosY+250)@luck=2
/Beacon Tower
group(type=falling_block,ID=beacon,damage=14;type=falling_block,ID=beacon,damage=1,posY=#bPosY+10;type=falling_block,ID=beacon,damage=4,posY=#bPosY+20;type=falling_block,ID=beacon,damage=5,posY=#bPosY+30;type=falling_block,ID=beacon,damage=3,posY=#bPosY+40;type=falling_block,ID=beacon,damage=11,posY=#bPosY+50;type=falling_block,ID=beacon,damage=10,posY=#bPosY+60;type=falling_block,ID=beacon,damage=2,posY=#bPosY+70;type=falling_block,ID=beacon,damage=6,posY=#bPosY+80;type=falling_block,ID=beacon,posY=#bPosY+90)@luck=2
/Lucky Block Tower
group(type=falling_block,ID=lucky:lucky_block,damage=14;type=falling_block,ID=lucky:lucky_block,damage=1,posY=#bPosY+10;type=falling_block,ID=lucky:lucky_block,damage=4,posY=#bPosY+20;type=falling_block,ID=lucky:lucky_block,damage=5,posY=#bPosY+30;type=falling_block,ID=lucky:lucky_block,damage=3,posY=#bPosY+40)@luck=2

/chests
type=structure,ID=chest,NBTTag=(type="bonusChest")@luck=0
type=structure,ID=chest,NBTTag=(type="dungeonChest")@luck=1
type=structure,ID=chest,NBTTag=(type="villageBlacksmith")@luck=1
type=structure,ID=chest,NBTTag=(items=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=diamond,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,damage=1,maxAmount=1,weight=5)],min=8,max=8)@luck=2
type=structure,ID=chest,NBTTag=(items=[(id=iron_ingot,maxAmount=16,weight=20),(id=gold_ingot,maxAmount=8,weight=20),(id=emerald,maxAmount=8,weight=20),(id=diamond,maxAmount=8,weight=20),(id=lucky:lucky_block,maxAmount=4,weight=20),(id=golden_apple,maxAmount=4,weight=20),(id=golden_apple,damage=2,maxAmount=2,weight=10)],min=16,max=16)@luck=2


/choice of 2 lucky blocks
type=structure,ID=lucky_choice,relativeToPlayer=true@luck=0

/wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=fireworks,NBTTag='#'randomFireworkRocket,amount=20,posY='#'bPosY+3,scatterOffset=2-2,reinitialize=true;ID=gold_ingot,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=emerald,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2;ID=diamond,amount=#random-20-30,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,scatterOffset=2-2;ID=baked_potato,amount=64,posY='#'bPosY+10,scatterOffset=2-2;ID=poisonous_potato,amount=32,posY='#'bPosY+10,scatterOffset=2-2)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+7,amount=20)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#1Your wish came true if u like Lapis Lazuli!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=lapis_block,posY='#'bPosY+11,amount=10,scatterOffset=0-2,reinitialize=true)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#cYour wish came true! if u like Redstone!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=redstone_block,posY='#'bPosY+11,amount=10,scatterOffset=0-2,reinitialize=true)"]))@luck=2

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#cArmageddon!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_tnt,posY='#'bPosY+15,amount=80)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#aFeel The Experience!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=launched_expbottle,posY='#'bPosY+15,amount=#random-16-32)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#0Your wish Come true if u Love More Lucky Blocks!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=lucky:lucky_block,posY='#'bPosY+20,amount=#random-12-13,scatterOffset=0-2,reinitialize=true)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#cYour wish came true! if u like wool!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=wool,damage=#random-1-15,posY='#'bPosY+11,amount=24,scatterOffset=0-4,reinitialize=true)"]))@luck=2

group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#lYour wish came true! if u like Snow Golems!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=SnowMan,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#e#lYour wish came true! if u like Glowstone!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=glowstone,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#2#oYour wish has failed! instead u get Spiders!\";type=block,ID=air,posY='#'bPosY+1;type=block,ID=beacon,posY='#'bPosY+1;type=entity,ID=Spider,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#b#lYour wish has come true if u like ice!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=ice,damage=#random-0-15,posY='#'bPosY+11,amount=16,scatterOffset=4-5,reinitialize=true)"]))@luck=-1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#8#lThis Well is full of Mite!\";type=block,ID=air,posY='#'bPosY+1;type=block,ID=beacon,posY='#'bPosY+1;type=entity,ID=Silverfish,damage=#random-0-15,posY='#'bPosY+11,amount=120,scatterOffset=4-5,reinitialize=true)"]))@luck=-2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #playerName gold_nugget 1 0 {display:{Name:\"#6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"#4#lDirt!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=falling_block,ID=dirt,damage=#random-0-15,posY='#'bPosY+11,amount=120,scatterOffset=4-5,reinitialize=true)"]))@luck=1

/========== MONSTER APOCALYPSE ==========

/sword, difficulty, time, potion effects
group(ID=stone_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=2,duration=10,damage=4;type=effect,ID=8,duration=10;type=effect,ID=15,duration=10;>
/zombies, creepers, spiders + cave spiders
group:1(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true);>
/all
group(type=entity,ID=Zombie,amount=#random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true))))@luck=-2

/========== ENCHANTED ITEMS ==========

/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="#e#lLucky Block Book",pages=["#l#nThe Lucky Block#r\n\nThe Lucky Block (#ofortunus blockus#r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny."])@luck=0
/lucky sword
ID=golden_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="#e#lLucky Sword"))@luck=2
/lucky bow
ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="#e#lLucky Bow"))@luck=2
/lucky fishing rod
ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="#e#lLucky Fishing Rod"))@luck=2
/lucky tools
group:#random-1-2(ID=golden_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"));ID=golden_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"));ID=golden_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="#e#lLucky Axe"));ID=golden_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Hoe")))@luck=2
/lucky armor
group:#random-1-2(ID=golden_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="#e#lLucky Helmet"));ID=golden_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"));ID=golden_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="#e#lLucky Leggings"));ID=golden_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="#e#lLucky Boots")))@luck=2
/lucky potion
ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))@luck=2
/unlucky potion
ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="#e#lUnlucky Potion"))@luck=1

/========Command Drops============
group(type=message,ID=#4#lMeteor;type=command,ID="/summon Fireball ~1 ~120 ~ {Motion:[0.0,-7.0,0.0],direction:[0.0,-7.0,0.0],ExplosionPower:5}")@luck=-2

group(type=message,ID=#8#lSnipers Arrow;type=command,ID="/summon Arrow ~ ~10 ~ {Motion:[0,-2.00,0],damage:42.00,life:0}")@luck=-2

group(type=message,ID=#2#lPoison III Potion;type=command,ID="/summon ThrownPotion ~ ~20 ~ {Potion:{id:373,Count:1,tag:{CustomPotionEffects:[{Ambient:0,Duration:300,Id:19,Amplifier:2}]},Damage:4}}")@luck=-2


/====== Spawner Drops ========
type=command,ID="/setblock ~ ~ ~ mob_spawner 0 destroy {EntityId:SnowMan}"@luck=2

type=command,ID="/setblock ~ ~ ~ mob_spawner 0 destroy {EntityId:Spider}"@luck=-1

type=command,ID="/setblock ~ ~ ~ mob_spawner 0 destroy {EntityId:Witch}"@luck=-2

group(type=message,ID=#4#lMeteor;type=command,ID="/summon Fireball ~1 ~120 ~ {Motion:[0.0,-7.0,0.0],direction:[0.0,-7.0,0.0],ExplosionPower:5}")@luck=-2

type=command,ID="/setblock ~ ~ ~ mob_spawner 0 destroy {EntityId:FallingSand,SpawnData:{Tile:50,TileID:50,Time:1},SpawnCount:16,SpawnRange:16,RequiredPlayerRange:16,Delay:200,MinSpawnDelay:200,MaxSpawnDelay:600,MaxNearbyEntities:24}"@luck=2

type=effect,ID=10,duration=18,damage=5;type=effect,ID=11,duration=300,damage=5;type=effect,ID=22,duration=120,damage=1;type=effect,ID=12,duration=300,damage=1)@luck=2

/=====The Five Crazy Drops =====

/X Sword
ID=diamond_sword,NBTTag=(ench=[(id=16,lvl=10),(id=20,lvl=10),(id=18,lvl=10),(id=19,lvl=10),(id=21,lvl=10),(id=34,lvl=10)],display=(Name="#4#lFortis Gladius"))@chance=0.5@luck=2

group(type=falling_block,ID=cobblestone,damage=1,amount=5,scatterOffset=1-3,reinitialize=true;type=falling_block,ID=cobblestone,damage=1,amount=5,posY=#bPosY+30,scatterOffset=1-3,reinitialize=true;type=falling_block,ID=cobblestone,damage=4,amount=5,posY=#bPosY+40,scatterOffset=1-3,reinitialize=true;type=falling_block,ID=cobblestone,damage=5,amount=5,posY=#bPosY+50,scatterOffset=1-3,reinitialize=true;type=falling_block,ID=cobblestone,damage=3,amount=5,posY=#bPosY+60,scatterOffset=1-3,amount=5,reinitialize=true;type=falling_block,ID=cobblestone,damage=3,amount=5,posY=#bPosY+70,scatterOffset=1-3,amount=5,reinitialize=true;type=falling_block,ID=cobblestone,damage=3,amount=5,posY=#bPosY+80,scatterOffset=1-3,amount=5,reinitialize=true;type=falling_block,ID=cobblestone,damage=3,amount=5,posY=#bPosY+90,scatterOffset=1-3,amount=5,reinitialize=true;type=falling_block,ID=cobblestone,damage=3,amount=5,posY=#bPosY+100,scatterOffset=1-3,amount=5,reinitialize=true;type=falling_block,ID=cobblestone,damage=3,amount=5,posY=#bPosY+110,scatterOffset=1-3,amount=5,reinitialize=true;type=falling_block,ID=cobblestone,damage=3,amount=5,posY=#bPosY+120,scatterOffset=1-3,amount=5,reinitialize=true;type=falling_block,ID=cobblestone,damage=3,amount=5,posY=#bPosY+150,scatterOffset=1-3,amount=5,reinitialize=true)@luck=2

/snowgolems
group(type=particle,ID="snowballpoof",amount=60,scatterOffset=0-2,reinitialize=true;type=entity,ID=SnowMan,amount=#random-18-26,scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(Attributes=[(Name=generic.maxHealth,Base=8D),(Name=generic.attackDamage,Base=5D),(Name=generic.movementSpeed,Base=0.3D)],CustomName="#lSnow Golem Army",CustomNameVisible=true))@luck=2

type=structure,ID=pit_trap,amount=3,scatterOffset=1-25,reinitialize=true@luck=-2

type=structure,ID=fort,amount=3,scatterOffset=1-25,reinitialize=true@luck=2